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TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 972

Old February 15th, 2018, 06:05 PM
I realized that after I posted.

Now, the length is fine, but I just get the name of the bmp as the text displayed when doing the statblock. I read on the wiki that if the file is not found, or if the encoding is not supported, then that's when the name is substituted.

THe d8_screen.bmp and dicepool.bmp (I copied from the sr5 data folder) are present in the game system folder, but I get this in the statblock output on the statblock summary tab:
Quote:
<!-- smStatbl portal - statblock label

-->
<portal
id="smStatbl"
style="lblSummLf">
<label
dossier="statblock"
ismultiline="yes">
</label>
<mouseinfo/>
</portal>
Quote:
Skills: Athletics d8_screendicepool, Perception d8_screendicepool, Ranged (Heavy) d8_screendicepool, Survival d8_screendicepool
Now though, I do see the bmps displayed on the standard character sheet output...

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Mathias
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Posts: 12,329

Old February 15th, 2018, 06:59 PM
Debug the text of that field - make sure the {} are there in the debug.
Mathias is offline   #12 Reply With Quote
TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 972

Old February 16th, 2018, 01:06 PM
Quote:
Originally Posted by Mathias View Post
Debug the text of that field - make sure the {} are there in the debug.
Yes sir, they are there.
Code:
**********  Start Evaluation Cycle  **********
{bmp green2}{bmp green2}
{bmp green2}{bmp green2}
<snip>
The different Portal styles are:
Code:
  <!-- left-aligned version of the 'summary' label -->
  <style
    id="lblSummLf">
    <style_label
      textcolorid="clrsummtxt"
      font="fntsummary"
      alignment="left">
      </style_label>
    </style>

  <resource
    id="fntsummary">
    <font
      face="Arial"
      size="40">
      </font>
    </resource>

  <!-- simple text for output -->
  <style
    id="outNormal">
    <style_output
      textcolor="000000"
      font="ofntnormal"
      alignment="center">
      </style_output>
    </style>

  <!-- font used on normal text -->
  <resource
    id="ofntnormal">
    <font
      face="Arial"
      size="40"
      style="bold">
      </font>
    </resource>
I don't see anything that would make the difference between the bmp showing or not.

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TCArknight is offline   #13 Reply With Quote
Mathias
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Posts: 12,329

Old February 16th, 2018, 03:56 PM
I just took another look at that portal you posted in post #11 - are you trying to create a summary panel that shows the character's statblock? If so, then you need to use the statblock mechanisms for special displays, not the standard portal mechanisms. I'm not even sure if statblocks can use images. I know we don't use any images in Pathfinder, d20 or Shadowrun statblocks, so I'm not sure how to support them if there is a mechanism to do so.
Mathias is offline   #14 Reply With Quote
TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
Posts: 972

Old February 16th, 2018, 05:55 PM
That's probably what it is then.

I am indeed using the Statblock in a summary tab. I didn't think anything of it because the Statblock seemed one big text block (but I understand it's more a output than anything.

Which is a thought, would maybe copying the statblock info into some kind of text field work? If not, then I can adjust the Skills summary to display as I'd like...

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TCArknight is offline   #15 Reply With Quote
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