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alexhalliii
Junior Member
 
Join Date: Jul 2016
Posts: 5

Old September 25th, 2016, 07:00 AM
What is the proper way to have a feat add skill points to the player's total pool? I've tried:
#resmax[resSkill] += 4
and it doesn't work. Granted, I grabbed this code from the Pathfinder forum but thought it might work. I can have it add points to specific skills and skill groups with no problem, but don't know how to make the pool bigger.
Help?
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Sendric
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Join Date: Jul 2010
Posts: 3,146

Old September 25th, 2016, 08:06 AM
Try running this during the First phase

Code:
herofield[tSkTotals].arrayvalue[0] += 4
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alexhalliii
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Join Date: Jul 2016
Posts: 5

Old October 1st, 2016, 08:29 AM
Quote:
Originally Posted by Sendric View Post
Try running this during the First phase

Code:
herofield[tSkTotals].arrayvalue[0] += 4
Thank you! It worked! Your Kung-Fu is better than mine!
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