Junior Member
Join Date: Nov 2014
Posts: 11
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I created my own version of the werewolf that has a few changes to the standard.
To implement I created my own Procedure, copying the "LycanForm" and changing the damage reduction to cold iron instead of silver. It also uses the Dire Wolf instead of a normal wolf for the hybrid and animal form. I sent it out for my players to use as a .hl file. A few of my players cannot get the file to load properly - it shows up in the manage third-party updates but does not appear in the configure hero - a few get the following error "Hero Lab was forced to stop compilation after the following errors were detected: Syntax error in script for Procedure 'ARLycnForm' on line 21 -> Tag 'Hero.BeastLycan' not defined" (I've also attached a copy of the message - I hope.) Any assistance would help. |
#1 |
Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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Do your players own the relevant source pack that adds the Hero.BeastLycan?
Is the procedure included in the HL file that you created? |
#2 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Hero.BeastLycan is a tag that is defined in the core tags file. There's something else going wrong here. What's the code in this ARLycnForm procedure you've created, especially around line 21?
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#3 |
Junior Member
Join Date: Nov 2014
Posts: 11
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I took a look at one of the older posts that included an old copy of the LycanForm and LycanAttr procedures. That version of LycanForm did not have a reference to the Hero.BeastLycan tag, so I removed the reference and everything seems to be working now. After looking at all my other code I did not use the tag anywhere else, so it wasn't needed anyway.
Also, all my players have the Class Pack Entry Path version, while I have the Rulebook version. So, we frequently mismatch on source packs. Thanks for the feedback though. |
#4 |
Senior Member
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632
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You might want to take a look at some of the Ravenloft Lycanthropes, many of them have alternate Damage Reductions. Also, you dont need to create entirely new lycanthropes. You could simply create an adjustment that would disable the Damage Reduction and Add in your own.
I agree with you though, Lycans all (mostly) having the same DR is boring. I like the really old versions of them from early D&D that had each Phenotype with its own DR. |
#5 |
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