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Gumbytie
Senior Member
 
Join Date: Jun 2010
Location: Florida
Posts: 235

Old June 13th, 2020, 05:42 PM
Beasts & Barbarians has an edge "Temptress". Gives the character boost/lower trait Power with its own power point pool. In Deluxe SW it is Charisma + 1/Rank Power Points. And my edge code worked and is this:

Code:
#trkmax[trkPower] += ((herofield[acRank].value + 1) + #traitbonus[trCharisma])

var PPoint as number
PPoint = ((herofield[acRank].value + 1) + #traitbonus[trCharisma])

field[livename].text = field[thingname].text & " (PP: " & PPoint & ")"
We have no Charisma in SWADE so the edge is modified to, Persuasion + 1/Rank Power Points. So tried this code but no avail:

Code:
#trkmax[trkPower] += ((herofield[acRank].value + 1) + #traitprof[skPersuadeSWADE])

var PPoint as number
PPoint = ((herofield[acRank].value + 1) + #traitprof[skPersuadeSWADE])

field[livename].text = field[thingname].text & " (PP: " & PPoint & ")"
So I need to pull the dice amount for the Persuasion skill and obviously doing it wrong Any suggestions?
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TCArknight
Senior Member
 
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321

Old June 14th, 2020, 09:26 AM
Try (#traitfound[skPersuadeSWADE] * 2) instead of the #traitprof. That should give you the final die value (4, 6, 8, etc.) in points.

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
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