|
Member
Join Date: Feb 2013
Posts: 76
|
I run a game that has a few characters dropped in from Zendikar. ( http://magic.wizards.com/en/articles...kar-2016-04-27 ) Any chance anyone is already working to port this into Hero Labs?
RW Projects: Shadowrun, Earthdawn, 3x D&D5 Games: D&D5, SR5, Baker Street, Numenera, Alternity, Dresden Files, Earthdawn |
#1 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
|
I did make a start on it somewhere. Needs alot of work.
|
#2 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
|
Ok have uploaded here. It's in a WIP folder so it will need to be manually moved should you wish to play around with it. Doesn't look like i got very far.
https://github.com/Sklore/HL_DD_5e_C...rk-In-Progress |
#3 |
Member
Join Date: Feb 2013
Posts: 76
|
Thanks. I'll take a look and see if I can spend some time on it later in the week.
RW Projects: Shadowrun, Earthdawn, 3x D&D5 Games: D&D5, SR5, Baker Street, Numenera, Alternity, Dresden Files, Earthdawn |
#4 |
Member
Join Date: Jan 2016
Posts: 61
|
I really suck at editing this stuff. I've been trying to add the goblin race from Zendikar, since if Wizards were to ever make an 'official' goblin race, it'd probably resemble this one more than any others, but I can't even figure out how to give them the fire/physical resistance or armour bonus from 'Grit'
|
#5 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
|
Check out the knowledge base in my signature. Might be of help.
Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#6 |
Senior Member
Join Date: Jan 2016
Location: Adelaide, Australia
Posts: 2,294
|
Hi MardaukBathory,
I had a few minutes spare and have made the Goblin class for you. You should be able to load it up and see how I achieved the fire/psychic resistance (cheated and put this on the race since it's easily selectable instead of the race ability) and armor bonus (copied this from unarmored defense). You can find it in the WIP folder: https://github.com/Sklore/HL_DD_5e_Colab Realm Works - Community Links Realm Work and Hero Lab Videos Ream Works Facebook User Group CC3+ Facebook User Group D&D 5e Community Pack - Contributor General Hero Lab Support & Community Resources D&D 5e Community Pack - Install Instructions / D&D 5e Community Pack - Log Fault / D&D 5e Community Pack - Editor Knowledge Base Obsidian Obsidian TTRPG Tutorials |
#7 |
Senior Member
Join Date: Apr 2013
Location: Poughkeepsie, NY
Posts: 102
|
Quote:
|
|
#8 |
Member
Join Date: Jan 2016
Posts: 61
|
Thanks, daplunk I was going to try making my own using the info in your signature but that's even better
|
#9 |
Senior Member
Join Date: Apr 2013
Location: Poughkeepsie, NY
Posts: 102
|
I need to check forums before I start. I've implemented the Kor and Merfolk (with the three subraces).
I have full intent on implementing the other races, this took me about an hour, but it is my first foray into 5e. I'm on a roll. |
#10 |
|
|