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It's amazing how reading the User Manual clears up a lot of issues
one has with software, but I did find a couple of things that I'm having some problems with that I thought I would share. I am fairly certain that these are not data file issues, either. 1) Why was the "Load" button done away with from AB 2 to 3? It seems odd that I have to select "Create" and then go to File-->Open just to open an existing roster. No biggie, but it was a little confusing the second time I opened the program. 2) I have two issues with roster printouts: a) I can't figure out how to keep a unit's details from being split between two pages. For instance, I have 3 characters in a High Elves army, the first being an archmange, the second a mage, and the third a commander. Both wizard's spells are listed completely, as are their magic items. The commander also has a couple of trinkets, but instead of everything printing on the same page, the commander's basic stats and options print at the bottom of page 1 and his trinket prints at the top of page 2. I don't recall having this occur in AB 2. Am I smoking crack or just expecting more? b) This one is really odd as I have tinkered with the image size, but haven't screwed around with the XML other than to figure out which XML document references the image file. The "little dude" bitmap (modelcountoutput.bmp in the \product\texture24 folder) prints out as an annoying black box on my rosters, and I am using a brand new Epson Stylus that has to date printed everything I've thrown at it marvelously well, including the musician, champion, and standard bearer images that are included in the WHFB files. Has anyone else had this problem? That's it for issues that I've had, which may or may not be software- related in reality. Thanks for your time. Tom D. |
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