Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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I have a Hindrance Validation script that should perform the correct checks for RoC. What's the status on this one? (Some gamers I know are interested in this one specifically...)
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#21 |
Junior Member
Join Date: Mar 2010
Posts: 27
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tatteredking and CapedCrusader, I have not worked on this since July. As this is the first source system I've done, it should be looked at by someone who is a lot more familiar with Hero Labs so that various things can be cleaned up. Let me know who would like to do that and I'll forward on my files.
Kiros |
#22 |
Senior Member
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263
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I can take a look at it. I have equipment to put in RP, and have to get a couple questions answered and it is almost done.
TK |
#23 |
Junior Member
Join Date: Mar 2010
Posts: 27
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#24 |
Junior Member
Join Date: Mar 2010
Posts: 27
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Tatteredking, how is the RoC cleanup going? Did you have any issues?
Kiros |
#25 |
Senior Member
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263
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been crazy busy with real life, preparing for a PNP game on Friday, Work...My primary concern is getting the RunePunk files cleaned up, whcih they almost are....then I will look at RoC.
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#26 |
Senior Member
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263
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Kiros, did you ever get the issue with the hindrances dealt with in here?
Crusader, you mentioned you had gotten int implemented. How does one 'turn it on'? Last edited by tatteredking; March 1st, 2012 at 05:56 AM. |
#27 |
Senior Member
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263
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Another question on this...
Flexible Thinker allows you to ignore one point of Madness Penalties. Nerves of Steel allows you to ignore one point of Injury Penalties. Nerves of Steel has the following Eval Script Code:
herofield[acIgnWound].value += 1 |
#28 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,550
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acIgnWound is a field in the Actor component.
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#29 |
Senior Member
Join Date: Sep 2010
Location: Rochester, NY
Posts: 263
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thanks CC
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#30 |
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