Senior Member
Join Date: Sep 2014
Location: Portland, OR
Posts: 327
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Two enhancements I'd love to see:
While custom ancestries and abilities let us do whatever we want, often an opponent or NPC is essentially a modified version of an existing creature. These custom built foes (e.g., Veshumirix in Age of Ashes book 4) can have different DCs for different abilities. But I don't see a way to modify an individual ability's DC when creating a monster and starting with an existing ancestry. I can edit the Spell DC on the Customize Ancestry tab, but that changes all the creature's DCs. Second, HLO displays the creature size/reach much like PF1. But in PF2, Paizo re-introduced tall vs. long creatures, so the general reach is often incorrect. And creatures often have a different reach on different attacks. It looks like, in Second Edition, anytime a creature has greater than 5-ft. reach, that is noted on the individual attack in the stat block. I'd love to see this convention adopted on the In Play tab, so we can see each attack's Reach at a glance. |
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