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KiwiBlaze
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Join Date: Mar 2015
Posts: 61

Old January 5th, 2019, 04:27 PM
Does anyone have a statblock template they use for Dungeons & Dragons 5e?

I don't like the Hero Lab Statblock, a hero lab portfilio isn't needed and I can't find a means to link OneNote Sheets to Realm Works.

So has anyone created a nice statblock template they would post?
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AEIOU
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Old January 6th, 2019, 07:43 AM
This is my standard block for 5e. Section headings are bold but the forums strip that. I'm lazy so only restored it for the first one. First one has Dex and Int saves included to show that as well.

Black Brotherhood Killer: AC 17; HP 97 (15d8+30); Spd 30ft; Melee rapier (+8, 1d8+5 piercing), slam (+8, 1d6+5 bludgeoning); Ranged hand crossbow (+8, 30/120ft, 1d6+5 piercing plus 3d6 poison, DC 11 Con half); SA cunning action, multiattack (melee x2), sneak attack +4d6, surprise attack (during 1st round surprise, extra 3d6); Immune charm; Str +0, Dex +5 (+8), Con +2, Int +0 (+3), Wis +1, Cha +2; Skills Deception +8, Insight +4, Intimidation +5, Perception +7, Sleight of Hand +8, Stealth +11; Senses darkvision 60ft; Traits ambusher, assassinate, evasion, expertise, read thoughts, shapechanger, uncanny dodge; AL NE; CR 6 (2300 XP).
Gear: studded leather armor, rapier, hand crossbow, 10 bolts poisoned with serpent venom, thieves’ tools, disguise kit, poisoner’s kit, 2 potions of invisibility, 10x10gp
Centaur: AC 12; HP 45 (6d10+12); Spd 50ft; Melee pike (+6, 10ft, 1d10+4 piercing), hooves (+6, 2d6+4 bludgeoning); Ranged longbow (+4, 150ft/600ft, 1d8+2 piercing); SA charge (30ft to target, pike attack, extra 3d6 piercing), multiattack (pike, hooves or longbow x2); Str +4, Dex +2, Con +2, Int –1, Wis +1, Cha +0; Skills Athletics +6, Perception +3, Survival +3; AL NG; CR 2 (450 XP).

Drow Lieutenant: AC 12 (15 with mage armor); HP 45 (10d8); Spd 30ft; Melee dagger (+5, 1d4+5 piercing plus 1d6 poison); SA innate spells (Cha, DC 12), summon demon (1/ day, quasit or shadow demon, 50%), spells (10th, Int, DC 14, +6); Str –1, Dex +2, Con +0, Int +3, Wis +1, Cha +1; Skills Arcana +6, Deception +5, Perception +4, Stealth +5; Senses darkvision 120ft; Traits fey ancestry, sunlight sensitivity; AL NE; CR 7 (2900 XP).
Innate Spells: at will—dancing lights; 1/day—darkness, faerie fire, levitate (self only) Spells (slots): 0 (at will)—mage hand, minor illusion, poison spray, ray of frost; 1st (4)—mage armor, magic missile, shield, witch bolt; 2nd (3)—alter self, misty step, web; 3rd (3)—fly, lightning bolt; 4th (3)—black tentacles, greater invisibility; 5th (2)—cloudkill
Gear: dagger, cloak of elvenkind, spell component pouch, spellbook
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AEIOU
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Old January 6th, 2019, 07:54 AM
Attached (if it worked) is a sample of what a creature looks like in my RW. I'm working on the monsters in another realm for import so this is sparse but gives the gist.

For encounters, I copy the statblock to the encounter as a standard text block for quick reference. Opening extra windows using the RW Statblock or HL options is stupidly slow.

Attached Images
File Type: jpg Creature Sample.JPG (110.4 KB, 110 views)

Report RealmWorks bugs here
Report Pathfinder HeroLab bugs here
Report 5e HeroLab bugs here
Report 5e HeroLab Community Pack bugs here
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KiwiBlaze
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Join Date: Mar 2015
Posts: 61

Old January 6th, 2019, 06:33 PM
I don't have slow down that is notable unless I made changes to the statblock, however that could be because I don't have a large Realm yet.

Since this post, I did changed my mind on using it. While I did find out I can copy and paste an excel sheet into it, that I custom made for this purpose, I rather use external resources in an image format than a document. And might do that for monsters and spells. Might also do it for Bruenor in terms of the Player's Handbook.

I have a similar setup to yours, except Challenge is a tag, and Damage Resistances and Vulnerabilities are both tags and text. This way if I want to find content with those details, its a tag filter away.

Then again, I'm not sure if making "too many tags" is a thing to be concerned about - I hope not, cos I already have a lot of custom made ones ^.^

But thank you very much for the time to post your response, it was greatly appreciated.
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kbs666
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Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,688

Old January 6th, 2019, 07:08 PM
I wouldn't worry about too many tag domains. I have dozens in my main realm.

my Realm Works videos
https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw
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Farling
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Join Date: Mar 2013
Location: Greater London, UK
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Old January 6th, 2019, 10:33 PM
Quote:
Originally Posted by KiwiBlaze View Post
Since this post, I did changed my mind on using it. While I did find out I can copy and paste an excel sheet into it, that I custom made for this purpose, I rather use external resources in an image format than a document. And might do that for monsters and spells. Might also do it for Bruenor in terms of the Player's Handbook.

Then again, I'm not sure if making "too many tags" is a thing to be concerned about - I hope not, cos I already have a lot of custom made ones ^.^
I think having too many images (database bloat) might be more of a concern than too many tags. :-)

Farling

Author of the Realm Works Import (http://forums.wolflair.com/showthread.php?t=58156) and Output tools (http://forums.wolflair.com/showthread.php?t=59981)
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