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wdmartin
Senior Member
 
Join Date: May 2013
Posts: 204

Old May 8th, 2020, 03:29 PM
Okay! Your melee touch attack starts at +5 (3 BAB + 2 Dex).

You are correct that the shield is applying a penalty (-1). You are also correct that it's working just like Weapon Finesse. And yes, that was intentional. The attack attribute configurable just assigns Hero.Finesse to the PC, which then functions just like Weapon Finesse. That's hard-coded into Hero Lab; I can't change it.

The other -1 penalty is also by design: you left Power Attack enabled on the In Play tab, and it therefore applied its penalty to all your melee attack rolls, including the touch attack.

You could just look at the Ranged touch attack number, and use that -- unless you're generating a token from this file for use in an online game perhaps? In that case, you can correct for the shield penalty using the adjustment "Touch Attack Bonus, Type" and applying a bonus to your melee touch attacks.

Last edited by wdmartin; May 8th, 2020 at 03:35 PM.
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Krothos
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Join Date: Jan 2015
Posts: 397

Old May 9th, 2020, 07:43 AM
Quote:
Originally Posted by wdmartin View Post
Okay! Your melee touch attack starts at +5 (3 BAB + 2 Dex).

You are correct that the shield is applying a penalty (-1). You are also correct that it's working just like Weapon Finesse. And yes, that was intentional. The attack attribute configurable just assigns Hero.Finesse to the PC, which then functions just like Weapon Finesse. That's hard-coded into Hero Lab; I can't change it.

The other -1 penalty is also by design: you left Power Attack enabled on the In Play tab, and it therefore applied its penalty to all your melee attack rolls, including the touch attack.

You could just look at the Ranged touch attack number, and use that -- unless you're generating a token from this file for use in an online game perhaps? In that case, you can correct for the shield penalty using the adjustment "Touch Attack Bonus, Type" and applying a bonus to your melee touch attacks.
Ok, makes complete sense. Thank you for taking the time. I have no idea what I was seeing before.
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lunaticminka
Junior Member
 
Join Date: Apr 2013
Posts: 1

Old June 25th, 2020, 01:29 AM
according to the class errata rogue is supposed to get deft maneuvers as a bonus feat but the hero lab mod doesn't reflect that.
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McPir8
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Join Date: Jul 2020
Posts: 7

Old July 21st, 2020, 11:52 PM
is there a version of this ruleset updated to use the rules from the 2018 updated document?
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wdmartin
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Join Date: May 2013
Posts: 204

Old July 30th, 2020, 04:30 PM
No. I looked at it, and eventually opted not to. It looked like a lot of work for comparatively little utility. Was there a particular feature you were interested in?
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