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Junior Member
Join Date: Feb 2012
Posts: 1
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Zombie Dragon Has his stats wrong according to the book
M WS BS S T W I A LD Book--> 6 4 0 6 6 6 2 5 4 AB --> 6 6 0 6 5 5 2 5 4 |
#1 |
Senior Member
Volunteer Data File Author
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Sorted. I hope.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#2 |
Member
Join Date: Apr 2011
Posts: 75
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Mousing over a Terrogheist's entry for some reason says that it has Bestial fury (in the little pop-up helper text), although the actual side panel rules section obviously doesn't have this rule.
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#3 |
Senior Member
Volunteer Data File Author
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I can see what I've done, but can't think why I did it that way..... Will change.
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#4 |
Junior Member
Join Date: Apr 2011
Posts: 17
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When choosing a Vampire as your Battle Standard Bearer, if it is mounted, it loses 1 point from it's armor save (like it lost the shield), is this correct? this does not happen to the Wight king when given a barded skeletal steed + shield & or lance.
the vampire loses (or never gains) the armor save whether you buy a Nightmare, or get it from the Dread Knight VC powers |
#5 |
Senior Member
Volunteer Data File Author
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Quote:
As an aside, my experimentations on this error did flag up that the mounted Wight still shows ward save, so will fix that. If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
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#6 |
Junior Member
Join Date: Apr 2011
Posts: 17
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Hi UltraPrime
Attached is a image of what im talking about, hope it helps |
#7 |
Senior Member
Volunteer Data File Author
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Ahh, gotchya... fixed
If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation. WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000) 40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500) |
#8 |
Junior Member
Join Date: Sep 2005
Posts: 7
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Thank you for the 2.40 update!
as it seems I'm the first to report a bug :-) the corpse cart has now the option for a spear for 1 point - this option is not showed. |
#9 |
Junior Member
Join Date: Jul 2010
Posts: 10
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Just a quick one, when upgrading skeleton units with a champion the cost of the unit increases by +5 points rather than +10
You can verify this by adding a 10 man unit (50 points) then adding a champion (upgrade for 10 points. when it takes a model from the main unit, its just charging for the upgrade rather than the whole thing) it should be 60 points, but it is 55. Checked the other units with champion options, they seem fine. |
#10 |
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