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One fine day in the middle of the night, Scott Balfour
<sbalfour@mindspring.com> got up to write: >"4. Work out speed >Next you need to record the speed of the vehicle on its datafax. This is >very straight-forward; just look it up by cross-referencing the vehicle's >size and type on the chart above to see what speed it normally has. Note >you can upgrade your vehicle's starting speed to your own choice by paying >the additional points for it (see later on - Cost of Speed table)." > >Sounds like you can have a fast warmachine. For that matter, any other >speed of any other thing. Does this make souped-up engines worthless...uh, >yes. *frown at GW I'll take a look at it. >On another note, am I completely flaking here and missing how to make >modifications to weapons on vehicles(custom)? Like mega, long-barreled, et >cetera? I can't figure it out. Click on the weapon once you've added it. >And lastly (most importantly), thanks 'Not Colin' for all your hard work on >making these datafiles work. Your addition of the VDR was certainly above >and beyond the call of duty. Thanks -- 'Not Colin' McAlister | License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time -------------------------- eGroups Sponsor -------------------------~-~> eLerts It's Easy. It's Fun. Best of All, it's Free! http://click.egroups.com/1/9699/0/_/36190/_/975776338/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
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From: 'Not Colin' McAlister & The Skrills [SMTP:demandred@skrill.org]
<snip> *frown at GW <Comment: heh, you should know better by now> <snip> >On another note, am I completely flaking here and missing how to make >modifications to weapons on vehicles(custom)? Like mega, long-barreled, et >cetera? I can't figure it out. Click on the weapon once you've added it. <Comment: Ohhhhhhh. The only thing I tried to make was a "better rhino" and thus tried to give it a souped up storm bolter. Guess which weapon doesn't get the options like all the other weapons.> <snip> Thanks <Comment: You are welcome> <end snips> Cheers Scott sbalfour@mindspring.com Colorado Springs 40K - http://www.egroups.com/group/cs40k/info.html -------------------------- eGroups Sponsor -------------------------~-~> PLAY GAMES. WIN PRIZES. GUARANTEED. Get $5 in FREE credits when you register at www.PrizeGames.com. Play now at http://click.egroups.com/1/10500/0/_/36190/_/975795820/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
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One fine day in the middle of the night, Scott Balfour
<sbalfour@mindspring.com> got up to write: >Click on the weapon once you've added it. > ><Comment: Ohhhhhhh. The only thing I tried to make was a "better rhino" >and thus tried to give it a souped up storm bolter. Guess which weapon >doesn't get the options like all the other weapons.> Feck, that's a mistake -- 'Not Colin' McAlister | License to Skrill Email: demandred@skrill.org | Visit http://www.skrill.org/ today! -----------------------------+------------------------------------ "Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time -------------------------- eGroups Sponsor -------------------------~-~> PLAY GAMES. WIN PRIZES. GUARANTEED. Get $5.00 in FREE credits when you register at http://click.egroups.com/1/10501/0/_/36190/_/975798167/ ---------------------------------------------------------------------_-> To unsubscribe from this group, email armybuilder-unsubscribe@egroups.com |
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