Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Howdy!
I'm working on a dataset for a new game system and am drawing a blank on how to set something up. In this game, the hero has 5 attributes and a nationality. Each nationality provides a +1 to one of two specific attributes. I have a Basics tab with all attributes being displayed as well as a chooser for the Nationality. The Nationality thing has a AttrBon.attrX and AttrBon.attrY where those tags are the same as identity tags on the Attribute component. I'm thinking the bonus selector would be perhaps a menu_thing, but how the best way to get the appropriate attribute choices to show based on the tags on the Nationality selected? A script on the Nationality to perhaps fill out a candidate expression? Any thoughts would be appreciated. TC |
#1 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Personally I think I would make a special nationality bonus component, create the 5 items as things and then add a table that is populated with the 2 items based on the tags on the nationality and then have the assignment scripts on the picks.
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#2 |
Senior Member
Join Date: Jan 2007
Location: NW Arkansas
Posts: 1,321
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Oooooo I didn't think of that..... I'll give it a shot. Thanks Andrew.
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#3 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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No Prob
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#4 |
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