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TCArknight
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Join Date: Jan 2007
Location: NW Arkansas
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Old May 29th, 2016, 09:53 PM
Howdy!

I'm working on a dataset for a new game system and am drawing a blank on how to set something up.

In this game, the hero has 5 attributes and a nationality. Each nationality provides a +1 to one of two specific attributes.

I have a Basics tab with all attributes being displayed as well as a chooser for the Nationality. The Nationality thing has a AttrBon.attrX and AttrBon.attrY where those tags are the same as identity tags on the Attribute component.

I'm thinking the bonus selector would be perhaps a menu_thing, but how the best way to get the appropriate attribute choices to show based on the tags on the Nationality selected? A script on the Nationality to perhaps fill out a candidate expression?

Any thoughts would be appreciated.
TC
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AndrewD2
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Old May 31st, 2016, 06:16 PM
Personally I think I would make a special nationality bonus component, create the 5 items as things and then add a table that is populated with the 2 items based on the tags on the nationality and then have the assignment scripts on the picks.
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TCArknight
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Old May 31st, 2016, 07:25 PM
Oooooo I didn't think of that..... I'll give it a shot. Thanks Andrew.
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AndrewD2
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Old June 1st, 2016, 07:19 PM
No Prob
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