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Lj Stephens
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Old August 17th, 2019, 07:41 AM
Thanks, K1ngB00! Submitting these things really helps.
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daplunk
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Old August 17th, 2019, 02:39 PM
Quote:
Originally Posted by k1ngb00 View Post
Hm! This is interesting! I had checked these off and re-saved them within the editor to see what happens, but it didn't seem to do anything upon loading them in the encounter builder.... could you maybe PM me this info so that I could try it out?
This setting is not controlled within the editor. They are controlled from within the *.stock files that are basically the same as *.por files but are hosted within the data/5e folder.

What you would need to do is open the *.stock file and go through the list of monsters doing a Ctrl-K and enabling the options just like you would with a normal character.

Now the issue you need to consider, is those *.stock files are controlled by the Community Packs. So when the next update is released your changes will be overridden. To avoid this you can save the *.stock files under a different name and maintain your own copy.

Updating the SRD monsters is a bit more challenging. You would need to create your own *.stock file from scratch.

It's a pain but one I've managed to get around due to the Realm Works work-around.

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Fenris447
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Old August 19th, 2019, 06:14 AM
That begs the question; as we go through and create the .stock files for MTOF and the other unfinished sourcebooks, would the community prefer we release them with the full statblock enabled by default? It would be a pain in the rear end to go back and do this for the other existing ones, but easy enough as we go forward.

"Ooooooooh, he's tryin'!"
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daplunk
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Old August 19th, 2019, 02:25 PM
We should make a poll. I'd prefer them with stat block for sure.

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dungeonguru
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Old August 19th, 2019, 03:05 PM
I would caution against turning the show statblock summary window option on for everything if that's what you're talking about.

That setting is under "Experimental Options" and I've tried to turn it on for stock files only to get an error on procedure "GetHDText" that doesn't crash me but doesn't make me think its very stable.

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daplunk
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Old August 19th, 2019, 07:18 PM
I've had issues with one version of the view. Not the other though. It's the more detailed one that works.

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k1ngb00
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Old August 24th, 2019, 09:07 PM
Quote:
I'd prefer them with stat block for sure.
^ 100p
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