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I am using the construction kit to modify the Necron datafile to be
inline with the BFG 2002 Annual. So far I have two problems left. 1. I have fixed the Scythes to be 0-6, and the Cairns are set at 1 per 2 Scythes, but I wanted to make it so that if you had two scythes, you could only equip 1. It spits out a violation warning, but it seems it'd be better to stop the user from adding more. This is minor as it does put out the violation warning. 2. I am trying to find a way to limit dirges and jackals. These are 0-12 in the fleet. The problem arrises when squadroning mixed types together it cannot count the total. For example, if I have two squadrons of 6 dirges, and then add a dirge to a jackal squadron, I do not get a violation. Is there some way to validate a total count of different units types? For example, the max of dirges and dirge addons is 12? This is a moderate problem as it will not spit out a violation warning. Better would be to stop letting them from being added. I would rate this as a higher problem, but I am guessing most people do not mix their squadron types too much. Things I have tweaked: Scythes are 0-6, not 0-4 Dirge Movement is 50cm, not 40 cm. (probably a copy error from a jackal) When adding dirges, you are forced to have a squadron of at least 2, I changed this to 1-5, from 2-6. As I write this, I realize that there should be no limit, except the 12 for the fleet. Doh! I'll have to verify I actually fixed that! There may be other errors, but these are the ones I have been addressing. Thank you for your time, Ian A. O'Neil oneili2002@yahoo.com --- In armybuilder@yahoogroups.com, "Hugo" <cujo4103@y...> wrote: > Yes, > I currently maintain the files and am working on update that will be > released within the week. The only problem is that I live in the US > and thus receive the books/magazines later than the UK. I just > received my copy of BFG#10 two days ago so the next data file update > won't include BFG#11. I expect BFG#11 to arrive sometime late October. > Sorry about the delays but some are not my fault, > > Hugo > > > --- In armybuilder@y..., "ghazhkull_thraka" <Ghazhkull_Thraka@d...> > wrote: > > Is anyone working on updated files for BFG. With the rerelease of > > the game, the new Necron list in the 2002 Annual and the new > Tyranid > > and Dark Eldar lists in BFG Mag #11 the files need to be updated. > I > > would do it myself except the BFG files are locked and I don't have > > the slightest idea of how to do datafiles in any case Thanks! ------------------------ Yahoo! Groups Sponsor ---------------------~--> Make Money Online Auctions! Make $500.00 or We Will Give You Thirty Dollars for Trying! http://us.click.yahoo.com/yMx78A/fNt...gGAA/IMSolB/TM ---------------------------------------------------------------------~-> To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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At 08:52 PM 4/17/2003 +0000, you wrote:
>I am using the construction kit to modify the Necron datafile to be >inline with the BFG 2002 Annual. So far I have two problems left. > >1. I have fixed the Scythes to be 0-6, and the Cairns are set at 1 >per 2 Scythes, but I wanted to make it so that if you had two >scythes, you could only equip 1. It spits out a violation warning, >but it seems it'd be better to stop the user from adding more. This >is minor as it does put out the violation warning. If the Scythes and Cairns are two independent units, then you cannot impose a 'hard' limit on them. The only way to do this would be to have the Cairns as a child unit of the Scythes. You could then use the 'ratp' attribute to enforce a maximum of 1 child model (Cairn) per two parent models (Scythes). >2. I am trying to find a way to limit dirges and jackals. These are >0-12 in the fleet. The problem arrises when squadroning mixed types >together it cannot count the total. For example, if I have two >squadrons of 6 dirges, and then add a dirge to a jackal squadron, I >do not get a violation. Try adding the 'forc' unit local attribute to the Dirge and Jackal. This should force them to be counted in validation rules, even if they're child units. >Is there some way to validate a total count >of different units types? For example, the max of dirges and dirge >addons is 12? This is a moderate problem as it will not spit out a >violation warning. Better would be to stop letting them from being >added. I would rate this as a higher problem, but I am guessing most >people do not mix their squadron types too much. Using the 'forc' attribute above should fix this. Let me know if it doesn't. -- Colen McAlister (colen@wolflair.com) Lone Wolf Development www.wolflair.com ------------------------ Yahoo! Groups Sponsor ---------------------~--> Get a FREE REFINANCE QUOTE - click here! http://us.click.yahoo.com/2CXtTB/ca0...gGAA/IMSolB/TM ---------------------------------------------------------------------~-> To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/ |
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