Junior Member
Join Date: Apr 2012
Posts: 22
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Shouldn't the Duskblade have more than just four 0-Level spells to select from?
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#1 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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According to the PHB2, no:
Quote:
Last edited by Sendric; June 15th, 2012 at 05:30 AM. |
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#2 |
Junior Member
Join Date: Apr 2012
Posts: 22
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Then the class as presented in Hero Labs needs to be modified because it says my third level duskblade gets 5 known 0-level spells.
Charisma is 16. At fourth level it becomes 6 which is what it stays. This is only a little annoying in the the Duskblade tab stays red because I have unselected 0-level spells. |
#3 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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My guess is that whomever put that in there, got spells known confused with spells cast per day. But I'm just guessing.
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#4 |
Senior Member
Join Date: Jul 2010
Posts: 3,147
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The rules state that you start with knowing 2 0-level spells, and are granted an additional 0-level spell for each point of INT bonus. The author put this in, but didn't put a cap on it (since technically there isn't one). This could be done fairly easily, but I would only recommend adding it to the community files if there are no other sources for Duskblade spells. To do this, replace the current script with this:
Code:
var bonus as number bonus = minimum(2, hero.child[aINT].field[aBonus].value) hero.child[cHelpDsk].field[cKnowMax].arrayvalue[0] += bonus Quote:
Last edited by Sendric; June 15th, 2012 at 09:38 AM. |
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#5 |
Senior Member
Join Date: Oct 2011
Posts: 6,793
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When I programmed the class I did notice there weren't enough 0 level spells to fill the number known for high Int duskblades, but I decided to leave that in as it is RAW. One solution would be a cap, another would be to create a non-unique placeholder spell at 0th level, in case later authors should add more options.
A similar problem is High Int characters sometimes exceeding the number of legal bonus languages. That persists in Pathfinder as well. For the spells known I just assumed that every spell gained would be of the highest spell level a duskblade could cast at that class level. I loved playing duskblades in 3.5, but it was certainly a weird class to program in HL. |
#6 |
Spy
Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220
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For this reason alone, I simply removed the rule on restricting bonus languages by race. Technically, almost all languages can be considered "Common" if they are common to a region where the creature is located. I have to do a bit more mental work to logically allow/disallow a language based on locality, but it is worth not seeing the red warning all the time.
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#7 |
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