Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Savage Worlds

Notices

Reply
 
Thread Tools Display Modes
Gumbytie
Senior Member
 
Join Date: Jun 2010
Location: Florida
Posts: 160

Old December 2nd, 2018, 06:42 PM
I know if I work in the Hero Lab Editor, if I cut and paste, yes the bullet point shows up correctly when viewing (say the Deities from Fantasy Splatbook, etc.)

But I tend to write up my stuff by hand in Notepad++ and even if I make something in Editor first then copy into Notepadd++ HeroLab does not "read" the bullet point correctly.

I have tried each of the following to no avail:

• ("& # 8 2 2 6 ;" spaced out just to see the code)
•
•

What little documentation covering this I could find seemed to suggest the last of those three should have worked at least.

Any suggestions?
Gumbytie is offline   #1 Reply With Quote
Duggan
Senior Member
Volunteer Data File Contributor
 
Join Date: Nov 2009
Posts: 1,207

Old December 3rd, 2018, 04:38 AM
Hmm... I'm not by my copy of the program to try this, but what does the resulting ".user" file look like after working in the Editor?
Duggan is offline   #2 Reply With Quote
zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,743

Old December 3rd, 2018, 06:53 AM
I think it's either:
Code:
[list]
[*]list item 1
[*]list item 2
[/list]
or it might be using curly-braces instead of brackets, so:
Code:
{list}
{*}list item 1
{*}list item 2
{/list}
Largely I think HL uses bbcode for formatting, so this may help: https://forums.wolflair.com/misc.php?do=bbcode#list

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first)

Last edited by zarlor; December 3rd, 2018 at 06:57 AM.
zarlor is offline   #3 Reply With Quote
Gumbytie
Senior Member
 
Join Date: Jun 2010
Location: Florida
Posts: 160

Old December 3rd, 2018, 02:59 PM
Code:
<thing 
id="facGOCrafting" 
name="God of Crafting" 
description="God of creation, craft, and art, the Smith is popular among craftsmen, but especially venerated by the dwarves.\n\n{b}&#x2022; Aspect:{/b} Creation, fire, artifice.\n\n{b}&bull; Powers:{/b} {i}Armor, barrier, blast, boost/lower trait, burst, damage field, darksight, detect/conceal arcana, disguise, dispel, elemental manipulation, environmental protection, healing, invisibility, light/obscure, pummel, smite, summon ally, telekinesis, warrior’s gift{/i}.\n\n{b}&bull; Duties:{/b} Work hard, do the best job you can, celebrate creative accomplishments.\n\n{b}&bull; Sins:{/b} (Minor) cutting corners in your work, allowing a work of beauty to be destroyed; (Major) laziness, claiming credit for someone else’s achievements; (Mortal) intentionally destroying a work of beauty." 
compset="Faction" 
uniqueness="unique">
<usesource source="Fantasy"/>
</thing>
I tried Zarlor's suggestion but to no avail.

As to what it looks like inside HeroLab:



https://www.dropbox.com/s/5s6hv8hl78...oints.png?dl=0

Worse case is I just write up this little section in a separate file just using the Editor, but would really like to solve this one

should amend this, using: &#x2022; or & # 8 2 2 6 ; (spaced out just to show) or &bull; means the file won't even load.

Last edited by Gumbytie; December 3rd, 2018 at 03:09 PM.
Gumbytie is offline   #4 Reply With Quote
Duggan
Senior Member
Volunteer Data File Contributor
 
Join Date: Nov 2009
Posts: 1,207

Old December 3rd, 2018, 06:09 PM
Have you tried just pasting the bullet in? I pasted " Bullet\n Bullet" into the "description" field for an item in the user file and it displays just fine with the bullets.

Before that, I pasted the bullet into the Editor, then looked at the .user file it generated to verify that that's how they did it.
Duggan is offline   #5 Reply With Quote
zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,743

Old December 3rd, 2018, 08:16 PM
I want to say I saw something about doing bullets in the documentation someplace as well. Maybe on the Wiki (http://hlkitwiki.wolflair.com)? But a quick search isn't showing anything for me, but my search-fu might not be up to snoff there. Maybe it was in the help section stuff in the editor, but I can't check that right now to see for sure. I normally use the editor to do things and I'm pretty sure all I ever did with bulleted items were there simply by doing a copy-paste.

If it helps here is were they talk about the formatting codes for things on the Wiki: http://hlkitwiki.wolflair.com/index....e=Encoded_Text

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first)
zarlor is offline   #6 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 10:46 PM.


Powered by vBulletin® - Copyright ©2000 - 2018, vBulletin Solutions, Inc.
wolflair.com copyright 1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.