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Garfunkel
Senior Member
Volunteer Data File Author
 
Join Date: May 2005
Location: Grenoble, France
Posts: 167

Old October 22nd, 2001, 01:46 AM
Hi,

The wolf guard new options "All model weapons" and "Each model weapons"
dont match the correct weapons (id, add all model an assault canon
instead of just one)

Garfunkel

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shawn at electricstitch.c
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Old October 22nd, 2001, 02:00 AM
> The wolf guard new options "All model weapons" and "Each model weapons"
> dont match the correct weapons (id, add all model an assault canon
> instead of just one)

If you select "all model weapons" and select an assault cannon, then all
models in the unit get an assault cannon.

If you select "each model weapons" then you need to select a weapon for each
model in the unit.

If you want a single assault cannon, click on "add bodyguard" make the unit
size 1 and click on assault cannon. Increase size if you want more assault
cannons.

Shawn 'Not Colen' Campbell
shawn@electricstitch.com
http://www.electricstitch.com/ab_files (submit bug reports and view history)


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Garfunkel
Senior Member
Volunteer Data File Author
 
Join Date: May 2005
Location: Grenoble, France
Posts: 167

Old October 22nd, 2001, 05:02 AM
--- Shawn Campbell <shawn@electricstitch.com> a écrit*: > > The wolf
guard new options "All model weapons" and "Each model
> weapons"
> > dont match the correct weapons (id, add all model an assault canon
> > instead of just one)
>
> If you select "all model weapons" and select an assault cannon, then
> all
> models in the unit get an assault cannon.
>
> If you select "each model weapons" then you need to select a weapon
> for each
> model in the unit.
>
> If you want a single assault cannon, click on "add bodyguard" make
> the unit
> size 1 and click on assault cannon. Increase size if you want more
> assault
> cannons.

OK, I find the way.

I translate yours files into French, so I look carefully to the changes
you made on it. That's why I ask some silly questions about it and I
still have two things to ask you :
- Could you be carefull and regroup the changes you made on the right
file (I search some sw...... options on the Space wolf file, but they
were on the marine file)
- Please don't supress or rename Id : I augment the records and if AB
don't find it, it wont launch.

As I said quite silly requests, no ?

Thanks,

Garfunkel

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shawn at electricstitch.c
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Old October 22nd, 2001, 09:28 AM
> I translate yours files into French, so I look carefully to the changes
> you made on it. That's why I ask some silly questions about it and I
> still have two things to ask you :
> - Could you be carefull and regroup the changes you made on the right
> file (I search some sw...... options on the Space wolf file, but they
> were on the marine file)
> - Please don't supress or rename Id : I augment the records and if AB
> don't find it, it wont launch.


No.

Space Wolves reference the marines.40k file because their are things in the
marines.40k file useable to Space Wolves.

I am sorry it makes translating to French more difficult, but I can't limit
myself based on what others might do to change my work. I feel pretty good
if it is atleast bug free! I'll worry about "cleaning" it when their are no
bugs.

Shawn 'Not Colen' Campbell
shawn@electricstitch.com
http://www.electricstitch.com/ab_files (submit bug reports and view history)


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