Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Army Builder Data Files > Warhammer Fantasy 8th Ed.
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
Psycho-Joe
Junior Member
 
Join Date: Mar 2006
Posts: 19

Old August 9th, 2011, 05:27 AM
Boars don't have the "Tusker Charge" special rule
Psycho-Joe is offline   #51 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old August 11th, 2011, 12:13 AM
Sorted. It was in unit info, but I've changed it to special rule. Not sure why I didn't do that in first place...

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #52 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old August 15th, 2011, 03:46 AM
Just noticed when choosing Gorbad's Big 'Uns, it changes unit name to Boar Boy Big 'Uns (even if on foot), so sorted that.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #53 Reply With Quote
Horse
Junior Member
 
Join Date: Oct 2008
Posts: 5

Old August 20th, 2011, 06:38 PM
Hi guys, great job. Just ne thing I noticed, AB is not allowing Goblin/Night Goblin Warbosses to take Battleaxe of the Last WAAAGH! There's no Orc only restriction to it in the book
Horse is offline   #54 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old August 20th, 2011, 10:27 PM
Sorted for next release.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #55 Reply With Quote
Albrek
Junior Member
 
Join Date: Sep 2011
Posts: 1

Old September 4th, 2011, 05:14 AM
Hi, not so much a bug but maybe worth noting

Some of the rule references are a little vague and could be reworded, as not double checking the codex can make it a little misleading:

Hand of Gork spell: would make more sense if you replaced the word "move" with the word "teleport" as models in the way don't effect this spell

Animosity: may be better to be replaced with a page reference - Playing with an O&G player we have just now realised a day later we did animosity wrong. The rules on it are a page long (and a bit more, if you count the 'Quell Animosity' special rule), it just doesnt translate into the 3 lines in AB well.
Albrek is offline   #56 Reply With Quote
rayo4444
Junior Member
 
Join Date: Sep 2011
Posts: 13

Old September 27th, 2011, 01:45 PM
I might be wrong, but for orc boyz it says in the table that the strength is 3, however in the first round they would have +1 S from the choppa rule. Wouldn’t it be right that their strength is 3/4?
rayo4444 is offline   #57 Reply With Quote
Arijharn
Member
 
Join Date: Apr 2011
Posts: 75

Old September 28th, 2011, 02:22 AM
While you're right, the AB doesn't include the effects of Choppa.
Arijharn is offline   #58 Reply With Quote
rayo4444
Junior Member
 
Join Date: Sep 2011
Posts: 13

Old October 3rd, 2011, 07:38 AM
Ok.
Another thing, and this may be the same case, is the animosity. Wihle I see which units have it when selecting in the Army builder, and what effect it yields on the print out table, I cannot see any place on the printout what units are subject to the rule.

Last edited by rayo4444; October 3rd, 2011 at 08:20 AM.
rayo4444 is offline   #59 Reply With Quote
UltraPrime
Senior Member
Volunteer Data File Author
 
Join Date: Oct 2008
Location: Bristol, UK
Posts: 483
Send a message via MSN to UltraPrime

Old October 3rd, 2011, 10:15 PM
You know, I hadn't noticed that, and Orcs are my main army! Sorted.

If you can keep your head while all about you are loosing their's, then you have probably completely misunderstood the situation.

WFB Armies: High Elves (4,500), Orcs & Goblins (6,000) and Daemons of Chaos (6,000)
40K Armies: Ultramarines (6,500), Blood Angels (7,000), Dark Angels (4,000), Imperial Guard (3,500), Orks (4,500), Tyranids (4,000), Dark Eldar (2,500) and Tau Empire (2,500)
UltraPrime is offline   #60 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 05:17 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.