Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - 4th Edition

Notices

Reply
 
Thread Tools Display Modes
Necros99
Junior Member
 
Join Date: Jan 2011
Posts: 28

Old January 25th, 2011, 07:54 AM
I am part of a 4e campaign that is also trying to use the Birthright System. As such, we have a mix of Blooded and non-Blooded in the party. Our GM has decided that as a game balance factor, the non-Blooded party members get +2 to one of their starting attributes and an extra Feat at level 1.

I would like to script something as a Background option. Is this even possible, or am I barking up the wrong tree?
Necros99 is offline   #1 Reply With Quote
RavenX
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633

Old January 25th, 2011, 02:59 PM
check the personal tab for permanent adjustments. you should be able to do a permanent adjustment to account for that. I use the permanent adjustments to account for Dark Sun inherent bonuses.
RavenX is offline   #2 Reply With Quote
Necros99
Junior Member
 
Join Date: Jan 2011
Posts: 28

Old January 26th, 2011, 08:41 AM
Quote:
Originally Posted by RavenX View Post
check the personal tab for permanent adjustments. you should be able to do a permanent adjustment to account for that. I use the permanent adjustments to account for Dark Sun inherent bonuses.
I am aware of the permanent adjustments, and realize it is one way of getting the desired results. That said, I am still curious if it is possible to make a Background option that will also do the same thing (+2 to a starting attribute and an additional feat at 1st level)? I think it is a more elegant solution if it can be done.
Necros99 is offline   #3 Reply With Quote
RavenX
Senior Member
Volunteer Data File Contributor
 
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633

Old January 26th, 2011, 01:48 PM
I would like to be able to do that myself. I'd like backgrounds to be able to give skill choices for the +2 modifier or the class skill when they are selected, so far i have to put the bonus in through the permanent adjustments tab and have no method for making a skill a class skill...
RavenX is offline   #4 Reply With Quote
Colen
Senior Member
Lone Wolf Staff
 
Join Date: Dec 2008
Posts: 4,690

Old February 1st, 2011, 03:43 PM
If you wanted, you could make a custom background in the editor that used scripts to add to the appropriate stats / resources. That said, adjustments is a fine way to handle this, so you're not really losing anything by using them.
Colen is offline   #5 Reply With Quote
Necros99
Junior Member
 
Join Date: Jan 2011
Posts: 28

Old February 3rd, 2011, 07:07 AM
Quote:
Originally Posted by Colen View Post
If you wanted, you could make a custom background in the editor that used scripts to add to the appropriate stats / resources.
This is exactly what I want to do, and now I know it is possible.

Thanks.
Necros99 is offline   #6 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 04:01 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.