Junior Member
Join Date: Jun 2012
Posts: 3
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Hello all,
I'm trying to implement the feat "Natural Hunter - Natural Hunters receive a +2 racial bonus on Perception, Stealth, and Survival checks." and I'm having trouble understanding how to do it. If it would be easier to implement as a trait or special, that's fine. I'm not married to the idea of it being a feat. Though, since I'm trying to add this feat to support a "CatFolk" race (don't ask - she's a young player and insisted), my problems could probably be solved if someone had a CatFolk race plugin to drop in. Thanks, /hdan |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Catfolk is a race in Bestiary 3. You may also want to wait a week and see if it's one of the races in the ARG.
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#2 |
Junior Member
Join Date: Jun 2012
Posts: 3
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Thanks for the tip.
But *is* there a way to have feats add skill points? Or is that more of a "trait" thing, and if so, how do I add skill points to a trait? |
#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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You mean like the way feats like Acrobatic or Alterness add skill bonuses?
In the editor, you can press the "New (Copy)" button on the bottom left to take a look at how an existing feat applies its effects. (Reminder: delete that copy before you test the real one you're creating) Or, if you meant to make this a racial ability, there are existing abilities like the Keen Senses ability an Elf gets. |
#4 |
Junior Member
Join Date: Jun 2012
Posts: 3
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Yes, that's exactly what I was looking for. Thank you!
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#5 |
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