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Sendric
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Join Date: Jul 2010
Posts: 3,147

Old November 29th, 2016, 03:43 AM
Quote:
Originally Posted by Nightfox View Post
Erin, Illyahr, Sendric, AND ANYONE ELSE INTERESTED

I've started working on a rough bit of script and I wanted to check something with you and the community. From what I can find of the Epic rules there is a little bit of ambiguity. Everything is fine if you are playing one of the base races with standard classes for 1-20th, but it gets a little foggy when it comes to non-standard races and templates that may add hit dice or level adjustments. Therefore I wanted to ask what people think:
When should the epic progress start?
a) ECL > 20
b) HD > 20
c) Class(tag) > 20 (includes racial HD+LA and class, but not templates)
d) something else
My understanding is that Epic level is determined by a character's CL, which is effectively equal to their overall HD. I don't think LA is factored in, but I could be wrong.
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Nightfox
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Join Date: Dec 2011
Posts: 100

Old November 29th, 2016, 08:56 AM
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Originally Posted by Sendric View Post
My understanding is that Epic level is determined by a character's CL, which is effectively equal to their overall HD. I don't think LA is factored in, but I could be wrong.
That is one of the common progressions I've seen. The other 2 common progressions according to old forum posts across the web are full ECL and Class levels only (no racial HD or LA).

Apparently the HL total level count macro counts racial HD and LA along with class levels, but does not appear to count templates at all. This presents the problem of templates that add HD such as afflicted were<Pick Your Animal>.

It might be easier to create a radio button section in the hero configuration for selecting Epic Progress (Default-none, Class Only, HD Only, Full ECL), and set the code up for each of these with source tags.

Is there a way to pull a pick based on an index value without using foreach, cause that would simplify the code a lot. Actually, I should probably just ask that in a new thread so if there is an a way, we can find it again later.
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Illyahr
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Join Date: Feb 2013
Posts: 357

Old November 29th, 2016, 09:56 AM
Quote:
Originally Posted by Sendric View Post
My understanding is that Epic level is determined by a character's CL, which is effectively equal to their overall HD. I don't think LA is factored in, but I could be wrong.
All the rules I've read on Epic specifically call out BAB, Saves, and then skill points/class abilities. These are all a product of leveling except in the case of Racial Hit Dice. Since RHD function like class levels (adding BAB, saves, and skill points) the easiest solution is that Epic counts these. Since level adjustment provides nothing for the calculation of these stats, I don't believe it is counted.

I could be wrong, but I think total Hit Die count (class + racial) should be the only factor.
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