Junior Member
Join Date: Dec 2011
Location: Cadott, WI, USA
Posts: 5
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A character who has the Oversize Weapon Master Edge from 50 Fathoms still gets warnings if they equip with a two-handed weapon + something else in their other hand - another weapon or a buckler, for example.
Hands: Equipped gear requires too many hands. Also, a suggestion for the Trademark Weapon Edge: When you take this Edge, it should offer a dropdown list of your current weapons so you can select which weapon is the trademark weapon. Then this would show as (skill) + 1 under your weapons for that weapon on the character sheet. You can work around this with an in-play adjustment, but it seems more natural to make it part of the Edge. Last edited by MonsterMike; April 21st, 2013 at 12:00 PM. |
#1 |
Senior Member
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819
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I don't have code in either of those (although Trademark is a standard Edge at any rate) to do those things. I'm not really sure how, actually. I would note for the record, though, that that is a fan-created file (by me), not something Lone Wolf did so my not knowing how to do it shouldn't be taken as any indication that it can't be done!
At least for the Trademark weapon one, though, you might want to post that on on the What changes/enhancements would you like to see? tread to make sure it gets brought up to the right person and see if someone at Lone Wolf might be able to implement it. CapedCrusader usually handles those and he's definitely got a lot more know-how on this stuff than I do. Lenny Zimmermann Metairie, LA, USA Data files authored (please let me know if you see any issues with any of these if you have/use them): Official (In the downloader) 50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome Coming Eventually Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me) |
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,569
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In Hellfrost, I cheated and did it like this (PreTraits/5000):
Code:
foreach pick in hero where "Armory.Melee" if (eachpick.tagis[Equipment.TwoHand] <> 0) then perform eachpick.delete[Equipment.TwoHand] endif nexteach |
#3 |
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,569
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The Trademark Weapon change sounds do-able. I'll check.
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#4 |
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