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ShadowWalker
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Join Date: Jun 2014
Posts: 243

Old June 8th, 2014, 12:49 PM
Is there a way to tell if wireless is active/inactive within a script?
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Mathias
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Old June 9th, 2014, 07:04 AM
The way I'd recommend looking this up is to think of an existing piece of equipment that adds a bonus while wireless is active, such as the First Aid kit. Use the "New (Copy)" button in the editor to make a copy of that item and study its Eval Script.
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ShadowWalker
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Old June 9th, 2014, 07:09 AM
Thanks, that's what I ended up doing pulled up the smartgun and had a look at how it did it. Got the Armante armor from run and gun working properly.
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