Member
Join Date: Feb 2011
Posts: 37
|
Ok I resolve the selection of skills (2) at the creation step of the character "bootstraping" the things. Here is the code.
Quote:
Ok. The trouble is that this second chose list allows to chose again the first skill selected. How I make the menu don't show the skill already selected? Moreover, as I previously said in other post the characters can only purchase ranks on this 2 skills and that granted by his classes. The above "thing" has the instruction --> Code:
perform forward[OrSkill.?] Code:
<list>OrSkill.?</list> I will try with <candidate> and try to find another way to "filter" to show the skills in the respective tab At last, some skill will need to be showed, because they have ranks but the character can't purchase ranks in this ones. I'm thinking this kind of skill only show in summary tabs and in sheets, again need to figure it out how to make a filter. (this based in the ranks>0) Thanks |
|
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,214
|
I would put the script in the component, if every thing made from that component needs to have it - that'll save you a lot of work if next week, you find that you need to alter the way the script works.
Rather than trying to exclude the skill, I'd set up an Eval Rule that will complain if the user takes the same skill twice - much simpler to implement. For the future, may I recommend you only ask one question in each post? I'm afraid I've had trouble understanding what you're saying at times, and breaking the questions up will make them easier to understand. |
#2 |
Member
Join Date: Feb 2011
Posts: 37
|
0k Thanks Mathias will do: 1 question per post.
Sometimes only "writing" help me to understand myself. (and English is not my native language. Sorry). I will try to implement the Eval Rule. |
#3 |
|
|