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TCArknight
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Join Date: Jan 2007
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Old December 18th, 2017, 08:02 AM
Something else I think would be useful is adding a field for trPace to hold the running die size which could be modified based on Edges, etc.

Then, Pace could display like “Pace: 6 (Running d8)” or such...

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #191 Reply With Quote
Zaknaefin
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Old December 18th, 2017, 08:18 AM
Suggestions:

An adjustment that overrides an Edge not being a valid choice.

An adjustment that allows you to increase your languages known.

Currently playing: Starfinder Fallout, Star Wars Saga Edition, Savage Worlds Slipstream.

Last edited by Zaknaefin; December 18th, 2017 at 08:34 AM. Reason: One suggestion already existed in the other set of adjustments.
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Gatlin
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Old December 23rd, 2017, 09:15 AM
Is there a way to list gear items on the character sheet, underneath or indented under the container they are in, so you can see what items are stored where?
Gatlin is offline   #193 Reply With Quote
TCArknight
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Old January 1st, 2018, 09:32 AM
What is missing that would really be useful is a Hide.Edge / Hide.Hindrance tag and the exclusion of those on the Edges tab. This would allow users to have Edges or Hindrances that could not be seen on the normal Edges/Hindrances chooser but could be bootstrapped.

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #194 Reply With Quote
TCArknight
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Old January 2nd, 2018, 06:46 PM
Abilities need to have an additional activation box for the InPlay tab with a User-Defined text for each (Right now, the name on the activation Is set to the Name of the Ability/Edge, etc).

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #195 Reply With Quote
CapedCrusader
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Old January 3rd, 2018, 11:28 AM
The next update includes a Permanent Adjustment for Languages.

_
Currently In Development: Savage Pathfinder
Future Development: SWADE Super Powers Companion, SWADE Fantasy Companion
_
Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
CapedCrusader is offline   #196 Reply With Quote
TheMadPhoenix
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Old August 17th, 2018, 10:00 AM
The thing I'd like to see is what book various information comes from to go look it up. For example if an edge or hindrance is from the CRB, then list it as from the Savage Worlds Deluxe Rulebook, if it's from Last Sons, list it there, etc. That way it's easier for a player to go back to the source for reference
TheMadPhoenix is offline   #197 Reply With Quote
TCArknight
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Old August 18th, 2018, 08:36 PM
Quote:
Something else I think would be useful is adding a field for trPace to hold the running die size which could be modified based on Edges, etc.

Then, Pace could display like “Pace: 6 (Running d8)” or such...
Quote:
What is missing that would really be useful is a Hide.Edge / Hide.Hindrance tag and the exclusion of those on the Edges tab. This would allow users to have Edges or Hindrances that could not be seen on the normal Edges/Hindrances chooser but could be bootstrapped.
Quote:
Abilities need to have an additional activation box for the InPlay tab with a User-Defined text for each (Right now, the name on the activation Is set to the Name of the Ability/Edge, etc).
Any chance of any of these appearing soon?

Working on -
  • (SWADE) WIP Savage Rifts
  • Savage Rifts (Deluxe): Update link in This post
  • Star Trek Adventures: Update link in This post
TCArknight is offline   #198 Reply With Quote
Danlewistn@hotmail.com
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Join Date: Jul 2018
Location: Raleigh, NC
Posts: 6

Old September 8th, 2018, 07:44 AM
Is it possible that you could give an option to enlarge font size. There is a lot of stuff where the font is just too small. And yes I do have a very current prescription on my glasses.

I do believe that Bear was wearing human clothes.
Danlewistn@hotmail.com is offline   #199 Reply With Quote
zarlor
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Old September 8th, 2018, 09:57 AM
You may be better off doing that from your OS. For example if you use Windows 10 you can right-click on your desktop and select "Display Settings" There is an item there for "Change the size of text, apps, and other items" which may be set to 100%, change it to, say 120% and see if that helps. I've had to do that on high resolution (like 4k) monitors because not everything scales well enough on their own and that can make a big difference.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
zarlor is offline   #200 Reply With Quote
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