Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - Cortex System

Notices

Reply
 
Thread Tools Display Modes
burner2501
Junior Member
 
Join Date: Apr 2008
Posts: 13

Old July 27th, 2009, 07:28 AM
This last weekend we had our first successful Serenity session. It's the kick off for what I'm hoping will be a long running campaign. Hopefully luck will be with us there.

We started with characters in HL and when we printed character sheets out to use at the table we realized something was missing. We saw the weapons with 'to hit', damage, range and clip size but we could not find the rate of fire for each weapon. After penciling them in on the sheet I figured I would stop by the forum and post about it.

By the way, thanks for the Cortex system in HL. Your program is so handy and the more game systems in it the better.

Victor
burner2501 is offline   #1 Reply With Quote
Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,207

Old July 27th, 2009, 08:17 AM
ROF and a better handling of clip size have not been implemented yet, but are on my to-do list. Sorry.
Mathias is online now   #2 Reply With Quote
burner2501
Junior Member
 
Join Date: Apr 2008
Posts: 13

Old July 28th, 2009, 04:51 AM
Very cool. Keep up the good work.

Victor
burner2501 is offline   #3 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 02:28 AM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.