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telriche
Junior Member
 
Join Date: Apr 2014
Posts: 4

Old January 13th, 2017, 05:41 PM
So I've been toying around with substituting attributes for grab DCs. Other than Dex I mean. So I've found script that seems to work, but only if set to Final Stuff phase.

Quote:
~ If we're not active, get out
doneif (activated = 0)

~ Let the hero know to use a different attribute for grab and remove strength as a factor
hero.child[wpGrab].field[atkDC].value += hero.child[attrAgl].field[Total].value - hero.child[attrStr].field[Total].value
Have fun with that! XD
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