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Senior Member
Join Date: Mar 2013
Location: Greater London, UK
Posts: 2,623
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As KBS possibly hinted, the number of active users in RW might be insufficient to make the product worthwhile - especially when the cost of IP sharing and PDF verification is added into the bundle.
Farling Author of the Realm Works Import tool, Realm Works Output tool and Realm Works to Foundry module Donations gratefully received via Patreon, Ko-Fi or Paypal |
#1 |
Senior Member
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690
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Quote:
Further I never thought selling content, particularly modules, was going to be a big profit center. The user base is small, uses many different rules sets in different genres and are primarily DIY world builders. They might have made some income offering small items like individual buildings/locations or even villages/towns. Stuff a GM might be able to fit into a homebrew world with minor modifications. But despite them saying repeatedly that they intended to do so none ever became available. my Realm Works videos https://www.youtube.com/channel/UCZU...4DwXXkvmBXQ9Yw |
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#2 |
Member
Join Date: Nov 2018
Posts: 57
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Quote:
Is everyone flying by the seat of their pants with pre-written material these days? Sad sad times. |
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#3 |
Senior Member
Join Date: Mar 2016
Posts: 453
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Some people have more time than others, also some people are not as creative as others. I put myself a bit in both those camps. I was planning on using the content market for RW.
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#4 |
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