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CapedCrusader
Senior Member
Volunteer Data File Contributor
 
Join Date: Aug 2009
Posts: 1,552

Old September 16th, 2013, 07:37 PM
Yes, it's done that way so the lists can be edited without having to go through all of the spells to add a new one. With it done from the Deity end it makes it a lot easier to add a new Deity or change the spells on a Deity's list. Let me got through it again and I'll post how to maintain it.

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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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Demonetrigan
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Join Date: Mar 2013
Posts: 18

Old September 21st, 2013, 12:32 PM
Quote:
Originally Posted by CapedCrusader View Post
OK, I read it anyway. Which Deities are missing powers? The ones with Healing?
sorry been busy at work the last few days and didn't see this had updated.

Basically any 'signature' power for a deity is unavailable to every other deity. The bootstrap that makes healing a signature power for clerics of Eira means that Healing does not appear in the available power list for other deities even though it should.
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Demonetrigan
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Join Date: Mar 2013
Posts: 18

Old April 13th, 2014, 04:30 AM
Quote:
Originally Posted by CapedCrusader View Post
OK, I read it anyway. Which Deities are missing powers? The ones with Healing?
CC...a VERY belated response to this so sorry for that.

It seems that ANY power that has a bootstrap associated with it to make it one of the signature powers for clerics of one of the gods, is NOT available to any other gods clerics.

i.e. Healing is the signature power for Eira, and if you create a cleric of Eira it all works fine. However if you create a cleric of Scaetha (for example), you cannot choose healing as one of the two optional powers (on top of weaken undead), even though the cleric should have access to the power.

it looks like the bootstrap currently makes the signature powers exclusive to the particular deity.
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