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Unseelie
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Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257

Old July 16th, 2018, 08:03 PM
I'm trying to convert a creature from Bestiary 2, and either I am missing something, or there is no way to change the damage for Custom Melee Natural Weapons. My two choices seem to be 'Default', which is 0, and Standard, which is 1d6. What I want to do is change it to 1d3.

Also, what the heck does the Attack column setting actually do?
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wheredoigo
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Join Date: Dec 2017
Posts: 90

Old July 17th, 2018, 05:38 AM
You can override damage dice with a permanent adjustment in the Customizations page. The attack column refers to the attack modifier columns on the monster/NPC creation tables in the back of the Alien Archive.
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Unseelie
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Join Date: Jul 2009
Location: Saratoga, CA
Posts: 257

Old July 19th, 2018, 05:20 PM
That did the trick, thanks.
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