Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Hero Lab Forums > HL - D&D 5th Edition SRD

Notices

Reply
 
Thread Tools Display Modes
DeathSheep
Member
 
Join Date: Jun 2018
Posts: 83

Old January 29th, 2022, 11:05 AM
I have three different abilities set up, each one has its own ability table that the player can choose from. The first one gives 2 abilities at 6th level, then 1 more at 11th and 1 more at 17th. The second one gives 1 ability at 11th level and 1 more at 17th. The third one gives 1 ability at 17th only. The first and the third ability work fine (although the tab for the third one shows up before it is activated, but that will be a different thread). The second one, although set up identically does not have any of the abilities appearing on the tab. Instead it just gives a popup "Nothing to choose from".

I have set each ability up to bootstrap a configurable that then has the ability table tied to it.

This is the code for the ability:
Code:
<thing id="cMonPRElemMast" name="Elemental Master" description="At 11th level, you gain one of the Elemental Master features. You gain an additional option at 17th level.\n\nYou can use these features a combined number of times equal to half your proficiency bonus, as shown in the monk table. You regain all expended uses when you complete a long rest.\n\nWhile you have no remaining uses of this feature, you can instead expend 3 focus points to use it. When you do so, your maximum focus points are reduced by 3 until you complete a long rest." compset="ClSpecial">
    <tag group="Helper" tag="SpecUp" name="SpecUp" abbrev="SpecUp"/>
    <tag group="ChooseSrc1" tag="Thing"/>
    <bootstrap thing="cfgPRElemMast"></bootstrap>
    <eval phase="PostLevel" priority="10000"><![CDATA[    doneif (tagis[Helper.Disable] <> 0)
    doneif (tagis[Helper.FirstCopy] = 0)

~ Set number of modification slots
    field[abValue].value += (field[xCount].value)

~ Allow the modifications slots to be used.
       hero.childfound[cfgPRElemMast].field[cfgMax4].value = field[abValue].value]]></eval>
    </thing>
Here is the code for the configurable it uses:
Code:
  <thing id="cfgPRElemMast" name="Elemental Master" description="Helper Thing for Elemental Master features." compset="Configure" uniqueness="unique">
    <fieldval field="cfgAllow4" value="abCategory.ElemMast &amp; !Helper.Obsolete"/>
    <fieldval field="cfgObject4" value="Elemental Master Features"/>
    </thing>
And finally, here is the code for one of the abilities that should be showing up on the selection list:

Code:
  <thing id="cMonPREarthSky" name="Earth Reaches for the Sky" description="{i}{b}Prerequisite:{/b} Crushing Hand of the Mountain or Patient Bantha Listens{/i}\n\nAs an action, you can choose a point you can see on the ground within 120 feet. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 kinetic damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand." compset="CustomSpec" uniqueness="unique">
    <fieldval field="abRange" value="120"/>
    <fieldval field="wDieCount" value="3"/>
    <fieldval field="wDieSize" value="12"/>
    <tag group="abCategory" tag="ElemMaster" name="Monk Elemental Master" abbrev="Monk Elemental Master"/>
    <tag group="AllowRCust" tag="cfgPRElemMast"/>
    <tag group="abDuration" tag="Instant"/>
    <tag group="abRange" tag="Feet"/>
    <tag group="abSave" tag="aDEX"/>
    <tag group="StandardDC" tag="aWIS"/>
    <tag group="Helper" tag="WeaponSpec"/>
    <tag group="abAction" tag="Action"/>
    <tag group="Helper" tag="Quaternary"/>
    <tag group="DamageType" tag="dtPRKinetic"/>
Any thoughts about what I'm missing to make this table populate? Everything looks correct based on the two that work...
DeathSheep is offline   #1 Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 11:59 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.