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Senior Member
Join Date: Dec 2007
Posts: 139
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If it's relatively simple to do, is it possible for HeroLab to include support for long file names? I have a pretty complex and deep folder structure for all my game files, and I frequently run into problems with HeroLab not saving due to the length of the filepath/name being over 260 characters.
I have Windows set to enable long file names, but it needs the same thing enable for 32-bit applications. If it's a big deal, never mind. But if it's simple to do, it would be great. |
#1 |
Senior Member
Join Date: May 2015
Posts: 830
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Its not as simple as you might think. Really long path names can cause other issues so I would avoid those in the first place.
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#2 |
Senior Member
Join Date: May 2013
Posts: 1,458
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#3 |
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