Junior Member
Join Date: Apr 2016
Posts: 2
|
I'm very, VERY new to Mutants and Masterminds.
I am attempting to create a very simple character. The character has Dex 3 and Ranged Combat 5. I gave him a Heavy Pistol and a Shotgun, and made sure his Ranged Combat skill covers both (selected both in the Affects Attacks window). His attack bonus with the pistol is +8. His attack bonus with the shotgun, however, is +7. Is there a Mutants and Masterminds rule to account for this, or is it a bug? The shotgun has Accurate 1, but if that was accounted for in Hero Lab, that would make the bonus +9, not +7. |
#1 |
Senior Member
Join Date: Feb 2010
Posts: 874
|
I just went in and tried to produce the result you're getting, and can't do it; both are coming up at +8 for me.
|
#2 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
|
What is the PL of your character? And is he coming up with warnings? IIRC, the shotgun has a higher damage rank, which could mean that you're running up against caps.
|
#3 |
Junior Member
Join Date: Apr 2016
Posts: 2
|
Quote:
Thanks!! |
|
#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Nov 2009
Posts: 1,502
|
If you have more than one warning (common in 3E if you haven't set Complications), you might not see it until you click through. But glad that we could help.
|
#5 |
Senior Member
Join Date: Feb 2010
Posts: 874
|
And of course, the Accurate should be accounted for; it certainly effects PL caps.
|
#6 |
|
|