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TheGodEmperor
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Join Date: Jul 2011
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Old July 3rd, 2014, 04:44 PM
The Doomwheel misfire table is absent.
A bit of nitpicking: The Giant's special attacks table is an option where relevant, but that of the Hell Pit Abomination is absent, as is the Hell Pit Abomination's "Too Horrible to Die" table, and the "misfire table" (if memory serves it's called the "Lurching Horror table).

Thanks.

Last edited by TheGodEmperor; July 3rd, 2014 at 04:50 PM. Reason: Added A-Bomb notes.
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TheGodEmperor
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Old July 3rd, 2014, 04:44 PM
*Double Post* Please Ignore.

Last edited by TheGodEmperor; July 3rd, 2014 at 04:46 PM. Reason: Double Post
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EdSteiner
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Old July 3rd, 2014, 05:52 PM
Quote:
Originally Posted by TheGodEmperor View Post
The Doomwheel misfire table is absent.
A bit of nitpicking: The Giant's special attacks table is an option where relevant, but that of the Hell Pit Abomination is absent, as is the Hell Pit Abomination's "Too Horrible to Die" table, and the "misfire table" (if memory serves it's called the "Lurching Horror table).

Thanks.
Will get a my friend's skaven book and code this out. I didn't do the skaven dataset back in the day, and don't play them so I never knew it wasn't there.
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Yobtar
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Old July 4th, 2014, 05:04 AM
I intentionally excluded it so as not to include all the rules needed to play a Skaven army and for the fact that the "misfire" tables and the THTD table are large and would consume a vast amount of space on the roster printout.
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EdSteiner
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Old July 4th, 2014, 02:39 PM
Ah thank you Yobtar for that update. I think I might add only the page cite.
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naloth
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Old July 13th, 2014, 07:16 PM
These aren't bad just misleading. I've had a few people that took them to imply they had abilities that they don't:

Assassins show the benefit of an additional CCW (extra attack) even when equipped with a magic weapon or magic shield. Furthermore if you take any armor (mostly magical shields), the 4+ ward from dodging disappears.

In the short description for Skavenbrew says it affects the character and his unit. The longer description says unit only (which should be correct) and not characters.
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Yobtar
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Old July 15th, 2014, 05:42 PM
He s correct. I missed the character exclusion in Skavenbrew and the whole Assassin thing may have been beyond my talents at the time.

Can you please fix these Ed?
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EdSteiner
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Old July 15th, 2014, 08:28 PM
Quote:
Originally Posted by Yobtar View Post
He s correct. I missed the character exclusion in Skavenbrew and the whole Assassin thing may have been beyond my talents at the time.

Can you please fix these Ed?
Noted to be fixed
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legallytired
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Old October 7th, 2014, 11:13 AM
As of the 2.82 updates, warplock engineers can no longer take Arcane Items for some reason.
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DragonCrafter
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Old October 7th, 2014, 11:37 AM
If you make a Skaven Warlock Engineer a Level 1 or Level 2 wizard, it will still not allow arcane items to be selected.

(note that this was working prior to the recent update)
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