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Old July 16th, 2003, 06:02 AM
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There are 4 messages in this issue.

Topics in this digest:

1. Re: Thousand Sons Data File
From: "ghazhkull_thraka" <Ghazhkull_Thraka@dakkadakka.com>
2. getting there....
From: "Robert Feuillerat" <R_A_Feuillerat@hotmail.com>
3. Re: getting there....
From: Colen McAlister <colen@wolflair.com>
4. Re: getting there....
From: "Terry Maltman" <terrymaltman@hotmail.com>


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Message: 1
Date: Tue, 15 Jul 2003 14:17:58 -0000
From: "ghazhkull_thraka" <Ghazhkull_Thraka@dakkadakka.com>
Subject: Re: Thousand Sons Data File

--- In armybuilder@yahoogroups.com, "azciwi_knight"
<azciwi_knight@y...> wrote:
> Hello,
>
> I am looking for a W40K Thousand Sons AB file.
>
> Can you say me where can I find one ?
>
> Thanks in advance

Just a reminder - this mailing list is for Army Builder - support
and / or general discussions. Not for posting files on - the ab-
files@egroups.com is for that. Also not for discussing the Warhammer
40,000 (3rd edition) files on - http://groups.yahoo.com/group/ab-
40k3 is for that.




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Message: 2
Date: Tue, 15 Jul 2003 15:25:28 -0400
From: "Robert Feuillerat" <R_A_Feuillerat@hotmail.com>
Subject: getting there....

I'm truckin' along ABCreating my data files for OGRE, after a little trial
and error I finally got it to open in AB - WHOO HOOO!!! I have much refining
to do yet....

issue #1
I notciced (in AB) that on some of my units/vehicles I have "99" in a couple
of the stats, it should be "0" (zero). I can't seem to find any connection
between those that are correct (0) and those that are incorrect (99). This
is appearing in the upper half of AB but it looks ok in the lower half.

issue #2
I save freqeuntly (both Save and File, Save) but some of my stats are
reverting to 0 when I enter the next time to make changes.

issue #3
I'm having some trouble comprehending the "Stat set". I have read over it in
the manual but it's not coming to me.... As I understand it, ALL of the
possible stats should appear in ABCreator under the unit tab but how do I
link one particular stat set to the appropriate unit?

Thanks

Robert

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Message: 3
Date: Tue, 15 Jul 2003 23:13:38 -0700
From: Colen McAlister <colen@wolflair.com>
Subject: Re: getting there....

At 03:25 PM 7/15/2003 -0400, you wrote:
>I'm truckin' along ABCreating my data files for OGRE, after a little trial
>and error I finally got it to open in AB - WHOO HOOO!!! I have much refining
>to do yet....
>
>issue #1
>I notciced (in AB) that on some of my units/vehicles I have "99" in a couple
>of the stats, it should be "0" (zero). I can't seem to find any connection
>between those that are correct (0) and those that are incorrect (99). This
>is appearing in the upper half of AB but it looks ok in the lower half.
>
>issue #2
>I save freqeuntly (both Save and File, Save) but some of my stats are
>reverting to 0 when I enter the next time to make changes.

These sound like the same problem to me. Did you at one point add new stats
to your datadef, after writing some data files? If you did, the stats that
you added won't be editable within ABCreator. To solve this, I think (it's
been a while) you have to save your data file to text, then use the ABData
command-line tool to generate the .ogre (or whatever your extension is)
files manually. Once you've done this, all will be well and you'll be able
to edit the new stats as normal.

>issue #3
>I'm having some trouble comprehending the "Stat set". I have read over it in
>the manual but it's not coming to me.... As I understand it, ALL of the
>possible stats should appear in ABCreator under the unit tab but how do I
>link one particular stat set to the appropriate unit?

The 'sset' unit local attribute.


--
Colen McAlister (colen@wolflair.com)
Lone Wolf Development www.wolflair.com




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Message: 4
Date: Wed, 16 Jul 2003 08:36:23 +0100
From: "Terry Maltman" <terrymaltman@hotmail.com>
Subject: Re: getting there....

>From: Colen McAlister <colen@wolflair.com>
>
>These sound like the same problem to me. Did you at one point add new stats
>to your datadef, after writing some data files? If you did, the stats that
>you added won't be editable within ABCreator. To solve this, I think (it's
>been a while) you have to save your data file to text, then use the ABData
>command-line tool to generate the .ogre (or whatever your extension is)
>files manually. Once you've done this, all will be well and you'll be able
>to edit the new stats as normal.
>
>Colen McAlister (colen@wolflair.com)

I have noticed that in AB Creator the ‘save to text’ option is greyed out. I
presume that this is due to an action of the file originator. I have the
password for the datadef file but even if I reset that to ‘none’ I still
cannot save the data files to text. I don’t have an immediate need to do
that, but I am thinking if I need to make major changes in the future.

Terry

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