Member
Join Date: Aug 2009
Posts: 86
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First sorry if this is in the wrong forum, but its about coding for my Mutants and Masterminds game.
The first question is how do I make a setting file selectable. I want to make a .user file for a specific home setting, but don't want if available by default. I'd like to have a check box available on the setting menu on the configure hero window. Can any one help please? The second question is one of the house rules we use is that one power point buys five skill points. Can Hero Lab be altered easily to reflect this as an option that can be turned on and off. Baring that can I copy and alter a version of the main rules as a separate game? |
#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Mar 2007
Posts: 1,245
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I am speaking from my D&D 3.5 knowledge only, but you might be able to handle this with an adjustment (if those exist in MM). Create a custom one that gets the count of the adjustment field, subtracts that from PP and adds 5x that to skill points.
To limit when it is turned on, assign it a custom source that can be selected on startup. |
#2 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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For your first question, just add a source to everything that is in that setting - in the editor, click the "Sources" button at the bottom of the list, and add a new source. Then test the thing, and just make everything use that one source.
For your second question, what exactly do you mean by 'one power point buys 5 skill points'? You can already convert 1 PP to 4 SP by using the "Enhanced Trait" power. |
#3 |
Member
Join Date: Aug 2009
Posts: 86
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What I'm trying to do is change it so that when creating the character it tallies up the cost as 1PP = 5 skill points. Effectively each point of skill a character buys is equal to 1/5 of a power point.
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#4 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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I'll see if I can add this as a house rule for the next release.
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#5 |
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