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Senior Member
Join Date: Sep 2017
Posts: 600
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Good to see you back, Mergon! Yes, these files will potentially break your characters that use the pre-release versions. Those versions have been renamed (with different thing IDs) as UA, so you're not losing that functionality. I'm closing in on an official release, as I'm about 80% done with MTOF now.
I'd love to see what you do for the Artificer whenever you get to a happy place with it. With your permission, I'd be willing to do the work to make add it to the Community Pack. Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#11 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 788
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It will have the same hard coding issues, so it will not be suitable for an official release.
Watch your back, Conserve your ammo, and NEVER cut a deal with a dragon! |
#12 |
Senior Member
Join Date: Sep 2017
Posts: 600
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You mean the Half-Caster and Cantrip ones?
Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#13 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 788
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Yep. That's why I decided to make it for my own use and not worry about the 20% text changes.
Watch your back, Conserve your ammo, and NEVER cut a deal with a dragon! |
#14 |
Senior Member
Join Date: Sep 2017
Posts: 600
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Yeah I understand. I was playing around with a potential fix for the half caster problem. If you were multiclassed, it would add one extra level of Artificer casting. Mathematically, (X+1)/2 rounded down is the same as X/2 rounded up.
It doesn't fix the cantrip problem, and I didn't test it thoroughly before I started focusing on MTOF, but it's something I'll revisit and send your way when I have time. By the way, are you still running BGDIA? I have more of the monsters done and will upload them if you need them. Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#15 |
Junior Member
Join Date: Sep 2011
Posts: 29
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Any idea of when the full install is available? Or is it up and I am still not able to do it proper? Updates.JPG
What am I missing something? In brightest day, in blackest night No evil shall escape my sight Let those who worship evil's might Beware my power, Green Lantern's light! |
#16 |
Senior Member
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 788
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If you haven't don't it already, check your sources to see if you've checked off the ones you want to use. If they aren't there I'm not sure what is going on. You seem to have everything set up ok.
Watch your back, Conserve your ammo, and NEVER cut a deal with a dragon! |
#17 |
Senior Member
Join Date: Sep 2017
Posts: 600
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Try adding the source in again, perhaps? Mine didn't automatically find the update until I did that.
Found an issue with or have a suggestion for the 5e Community Pack? Please post it here at our GitHub. Feel free to stop by the Lone Wolf Development Subreddit, for discussion of any and all LWD products and community efforts! |
#18 |
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