![]() |
Senior Member
Join Date: Jul 2010
Posts: 3,122
|
Yes, that all helps. I'm the one who implemented it into the community set, but it was a few years ago so I'll need to take a look to figure out what I was doing.
The double listing is an easy fix. I will take care of that, too, and it looks like the description isn't updating like it should. I will also look into that. |
![]() |
![]() |
Junior Member
Join Date: Dec 2016
Posts: 15
|
Fantastic, Sendric, thanks so much. If you need a copy of Dragonscape to check against, I can send you a copy of my PDF. Just let me know if you need anything.
|
![]() |
![]() |
Senior Member
Join Date: Jul 2010
Posts: 3,122
|
Quote:
Quote:
Quote:
Quote:
|
||||
![]() |
![]() |
Senior Member
Join Date: Jul 2010
Posts: 3,122
|
In attempting to make all of the Factotum skills class skills, I appear to have done something that HL very much doesn't like. Does anyone know an easy way to set all skills as class skills? I tried this method, but the line with pushtags causes the program to crash, so that's not terribly helpful:
Code:
~ All skills are class skills foreach pick in hero from BaseSkill where "!Helper.SkCat?" perform eachpick.pulltags[ClassSkill.?] perform pushtags[ClassSkill.?] nexteach |
![]() |
![]() |
Junior Member
Join Date: Dec 2016
Posts: 15
|
Quote:
I took a look at this after seeing your reply and I am indeed seeing the 1st level spells there, which is not particularly intuitive, but I can understand why (the class does have a weird spell level path). It makes me wonder if the factotum should have the spells tab though like other spellcasting classes, but that too doesn't quite fit since they don't need a spellbook. Without knowing more about HL's backend, I'm not sure how best to handle this, so I will trust in your very capable hands. Quote:
Thank you again for looking at this, Sendric. If there's anything I can do to help with this (including datasheet testing), let me know. |
||
![]() |
![]() |
Senior Member
Join Date: Jul 2010
Posts: 3,122
|
No problem. I agree it isn't terribly intuitive. I'll look into it and see if I can't make it a little better, though that's admittedly a low priority since everything currently functions even if it isn't perfect.
|
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,730
|
Quote:
By the above logic you pull tag 1 then push to yourself. Now Tag 1 is assigned Twice to your Thing. Then you get tag 2 and push tag 1 (x2) and 2 to yourself again. Then you get tag 3 and push tag 1,2,3 to yourself again. Etc etc etc.... ![]() Try this instead: Code:
~ All skills are class skills foreach pick in hero from BaseSkill where "!Helper.SkCat?" perform eachpick.pulltags[ClassSkill.?] nexteach ~ Push all the tags One time. perform hero.pushtags[ClassSkill.?] Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. Last edited by ShadowChemosh; February 23rd, 2017 at 12:14 PM. |
|
![]() |
![]() |
Senior Member
Join Date: Jul 2010
Posts: 3,122
|
Dear Wolflair,
Please disregard report. Just another PEBKAC issue. Thanks, Sendric |
![]() |
![]() |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,730
|
Quote:
![]() ![]() ![]() Trust me don't feel bad. I have blow up HL many a time. I have caused such corruption I have actually gotten HL to lose my License Code. hehehe Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
|
![]() |
![]() |
Member
Join Date: Mar 2016
Posts: 55
|
Adding any number of levels of Scout (Complete Adventurer), with any or no race selected, adds Blindsight and Blindsense from both the Scout's higher levels and Dragon Disciple to the Racial Abilities list on the new background page.
Last edited by Dark_Soul; February 25th, 2017 at 03:21 PM. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|