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At 11:37 AM 1/29/2005 +0000, you wrote:
>I'm sorry, but maybe I am missing something here. You indicate that >IAL is 'much more expensive' than AB3.0. GW's online store >(notorious for vicious markup) seems to be pricing this software at >30 dollars per bundle. That's ten dollars cheaper than the newest >incarnation of AB. Sure, you have to buy two 30 dollar bundles to >play _everything_ available...but by my math, this still means that >you could be playing AN army for 10 bucks less than AB. The general value argument stems from the fact that most 40K players play multiple armies, which would entail a 50% higher expense than AB. In addition, AB's generic design can support all the other games that a large percentage of people play. >Which would be quite an improvement over me sitting with my thumb up >my arse, unable to use AB3.0 for either my WH or my DG armies. Sure, >its my own fault for not reading every piece of literature available >before shelling out the cash for AB3.0. At the top of the webpage during online purchase where you are asked to confirm acceptance of all the legal crap, the following text is found: "IMPORTANT! Prior to completing your purchase, make sure that all the necessary data files both exist and suit your needs for each game system with which you intend to use Army Builder. You can readily use Army Builder in Demo mode to confirm all functionality." The details on data file availability are also posted in a variety of other places on the site, but the above referenced page MUST be gone through to complete the order. Where else would you recommend that we put the above warning and/or how else would you like us to display it so that it actually gets read? I honestly would like to hear your ideas so that no one else gets confused by things. >I may use AB3.0 sometime in the >future, but truth be told, if I could get refunded my 40 bucks, I >would go that route. Again, have you considered reading the terms you agreed to when you purchased AB? It's on the same page that contained the warning mentioned above. It says quite plainly that you CAN obtain a refund within 60 days of purcahse if you aren't satisfied with the product. So all you need to do is send an email to us at either support@wolflair.com or sales@wolflair.com that requests said refund and provides your order number. >I assume that the product is fully functional right off of the >shelf. Army Builder IS fully functional right off the shelf. The data files, however, are SEPARATE from the product itself. This fact is clearly stated during the online ordering process. Army Builder and the data files are a lot like Excel and some of the various commercial worksheets that can be purchased for use with Excel. Like Excel, Army Builder is a generic engine, and it IS a complete product. The data files are like specific "worksheets" for particular game systems. For most gamers, both the engine and the necessary data files are needed for AB to truly be useful. That's why we include the warnings during the online ordering process to make sure that users are aware of this. >One that someone >actually bothered to write the files for before the damned thing was >released. The 40K data files are highly complex, so they can't just be thrown together in an afternoon. The people working on the 40K files started working on them well before AB was released. And they have to coordinate their efforts to ensure that all the different army lists integrate smoothly together, else the resulting files would be a mess to use. At this point in time, my understanding is that more than half of the codices are supported, and the files are continually being evolved. >Sorry if I sound bitter, but hell...thanks for that IAL link. >Made my trip to this forum worthwhile. Based on all the feedback we've received from the majority of gamers (and store retailers) out there, you'll probably be back to using AB in the not-to-distant future. Apparently, it took GW seven months to release a patch to the data files for IAL, and there are still a slew of bugs in their files. AB data files are much easier to update and DON'T require that we also release a new version of the product just to fix data file issues. So the turn-around time is much faster. While the initial time needed to get all the codices in place is longer than we had hoped, users will ultimately benefit greatly by the architectural model used by AB that allows the data files to be readily updated independently of the product itself. -Rob --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 588-8252 Lone Wolf Development www.wolflair.com |
#21 |
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Lone Wolf Staff
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My understanding is that it'll probably be more like 4-6 weeks before all
the codices are finished. -Rob At 02:18 PM 1/29/2005 -0600, you wrote: >you're right, I should have read all the details before purchasing an >unfinished product. I'll count this as a loss...or maybe 6 - 7 months down >the road, I may check back and see if the datafiles I need are finally >finished. --------------------------------------------------------------------------- Rob Bowes (rob@wolflair.com) (650) 588-8252 Lone Wolf Development www.wolflair.com |
#22 |
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Yes. I clearly stated in my last post that I blamed myself for not
researching the nature of this software. That said, I should not, as a consumer, be expected to follow every link on the webpage before buying the software. It should, in my opinion, explain up front and in no uncertain terms what the current incarnation of the program can and cannot do. Even the 'anticipated release dates' page does not clearly state what armies are available and what ones are not. Yes, I COULD have done more homework. But again, why should I have to? Caveat Emptor is a fine philosophy and all, but its hardly user- friendly for new users of the software. When I pay 40 dollars for something, I expect to know its inherent weaknesses before doing so. Neither the Overview, Product Detail, Word on the Street, nor Ordering pages indicated that this was 'incomplete' software that MANY users would be completely unable to use subsequent to purchasing. Ultimately, as I said, the fault lies with me. I cut the check before fully researching what I was buying. But I will certainly say that Wolflair did NOT make the weaknesses of its product clearly known beforehand. Had there been a line on the ordering (or overview or details) page that stated, "Caveat Emptor: Not all army data files have yet been completed for this. Unless you are playing X, Y, or Z, you will NOT be able to use this software." I would have felt much more fairly dealt with. In closing, I will say this. I own a service-based website that handles over 125K customers per fiscal year. I make the limitations of our service known in the User Agreement, but if someone does not read it carefully enough and they express dissatisfaction with our service, then they are -instantly- refunded the cost of service. It'd be nice to expect the same here. But, again, I acknowledge that the blame ultimately lies with me for being a careless buyer. --- In armybuilder@yahoogroups.com, "ghazhkull_thraka" <k_kittle@f...> wrote: > > http://www.wolflair.com/rightframe.php? > context=army_builder&page=anticipated_release_date s > > Been there since they released AB3. And if you used AB2.2 then you > should have known that the files are written by volunteers. > Wolflair never once implied that the 40K files were ready. You have > no one to blame but yourself. |
#23 |
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Well, I for one never stated that AB was not a 'great program.' Only
that I felt a bit hard-done-by in terms of pre-buy information. I don't believe a new user should have to click through half a dozen links and scour Yahoo discussion groups to get a clear understanding of the software's limitations. I LIKE Army Builder as a program. I'm just frustrated that I paid 40 bucks for something I may not even be able to use for 6 more months. Again, the 'Anticipated Release' page doesn't even list what armies ARE available. Only when SYSTEM updates are believed to be anticipated. --- In armybuilder@yahoogroups.com, mrex21@f... wrote: > Hmm... > > The more I read this continuing thread, the more I think the original > whiny, griping poster was a GW plant. > > AB is a great program. Keep up the great work, Rob! > > M. > > On 29 Jan 2005 at 19:23, ghazhkull_thraka wrote: > > > > > > > http://www.wolflair.com/rightframe.php? > > context=army_builder&page=anticipated_release_date s > > > > Been there since they released AB3. And if you used AB2.2 then you > > should have known that the files are written by volunteers. Wolflair > > never once implied that the 40K files were ready. You have no one to > > blame but yourself. > > > > > > > > > > > > To unsubscribe from this group, email > > > > armybuilder-unsubscribe@yahoogroups.com > > Yahoo! Groups Links > > > > > > > > > > > > > > |
#24 |
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Hmmmmm,
1) IAL is a 'game specific' system for 40K only which is updated by GW. So it's for 40K only. 2) AB is a 'non-game specific' system. This gives users scope to design files for almost ANY game system. 3) AB 3.0 is still young so we should give the file designers time to 're-write' the present game files for the new engine. I understand Helmuts position and have been there myself. I too have IAL but prefer AB because it serves all the other game systems I use in the 'one package'. AB 3.0 will have bugs, cause problems, raise issues for a while because 'it is still young' and it's up to US the users to help it grow and develop. Game file writers are hard at work as we speak beavering away at much needed files for game systems which will be released over time.I believe that we should be patient and give time. I remember when AB first come out. I got so frustrated, thought I had wasted my money, so I gave up using it for a long time. I used other programs to 'write my own' till, one day I logged on to the Wolflair website, downloaded an update and hey presto.I have not looked back. Des. -----Original Message----- From: Jerry Foster [mailto:lokriek@hotmail.com] Sent: 29 January 2005 15:35 To: ab@support.wolflair.com Subject: Re: [AB] I Wish I never bought it yeah, I think you are right. I also assumed that 4th edition rules were already online. /shrug. I may go pick it up myself. >From: "Helmut Grunther" <conjob_76@yahoo.com> >Reply-To: armybuilder@yahoogroups.com >To: armybuilder@yahoogroups.com >Subject: Re: [AB] I Wish I never bought it >Date: Sat, 29 Jan 2005 11:37:27 -0000 > > > >I'm sorry, but maybe I am missing something here. You indicate that >IAL is 'much more expensive' than AB3.0. GW's online store >(notorious for vicious markup) seems to be pricing this software at >30 dollars per bundle. That's ten dollars cheaper than the newest >incarnation of AB. Sure, you have to buy two 30 dollar bundles to >play _everything_ available...but by my math, this still means that >you could be playing AN army for 10 bucks less than AB. > >Which would be quite an improvement over me sitting with my thumb up >my arse, unable to use AB3.0 for either my WH or my DG armies. Sure, >its my own fault for not reading every piece of literature available >before shelling out the cash for AB3.0. But its pretty disappointing >for someone who impulse-buys after reading the media hype, only to >find the software unusable until someone ELSE manages to get the >data files written. I can appreciate the way the system works, but >for Chrissake, its like buying a game from Troika. You pay 50 bucks >to 'playtest' their software, then wait in frustration until they >finally release a patch to make the game playable. > >As for me, I've already ordered both versions of IAL. Something I >SHOULD have done in the first place. I may use AB3.0 sometime in the >future, but truth be told, if I could get refunded my 40 bucks, I >would go that route. I haven't even used the damned software and >likely shan't be for quite some time, if ever. Lessons learned, I >suppose. Still, when I read- > >"But after you figure in the time savings you'll experience in just >the first month of using the product, Army Builder is a steal!" > >-I assume that the product is fully functional right off of the >shelf. As it is, any time the software would save me would be >strongly countered by the time I would lose by purchasing, >assembling, and painting an entirely new army. One that someone >actually bothered to write the files for before the damned thing was >released. > >Sorry if I sound bitter, but hell...thanks for that IAL link. >Made my trip to this forum worthwhile. > > > >--- In armybuilder@yahoogroups.com, "Lokriek" <lokriek@h...> wrote: > > > > The do have competition in the 40k market... IAL from Games >Workshop > > > > http://ial.games-workshop.com/default.htm > > > > Much more expensive though. > > > > > > --- In armybuilder@yahoogroups.com, "Sal Lagonia" <thecat026@y...> > > wrote: > > > > > > --- In armybuilder@yahoogroups.com, Mark Havener <impact@c...> > > wrote: > > > > At 12:21 AM 1/27/2005, you wrote: > > > > > > > > > > > > >Great, so my computer breaks down. Among my problems is this > > > stupid > > > > >army builder. Guess what? I can't use it on another >computer > > for > > > > >ONE HUNDRED AND TWENTY DAYS! This is a useless program. I > > > suggest > > > > >no one wastes the money. > > > > > > > > Someone please explain this predicament to me, I don't > > understand. > > > How does > > > > the key know it's already been installed and all that? And why > > the > > > 4 month > > > > delay? > > > > > > > > Thanks, > > > > > > > > Mark > > > > > > Because the key needs to be varified online. When you buy the > > > program, it tells you to buy it so that you can use Army Builder >on > > > all of your computers, except you can only install it on one > > > computer every 120 days, which means that if you lose your >computer > > > somehow, you need to buy a new copy, or wait 120 days. > > > > > > Personally, I have a game in three days, and I'm not even close >to > > > the 120 day mark. I wish you guys had some compitition, because > > > you'd be out of buisness fast. > > > > > > To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com _____ Yahoo! Groups Links * To visit your group on the web, go to: http://groups.yahoo.com/group/armybuilder/ * To unsubscribe from this group, send an email to: armybuilder-unsubscribe@yahoogroups.com <mailto:armybuilder-unsubscribe@yahoogroups.com?subject=Unsubscribe> * Your use of Yahoo! Groups is subject to the Yahoo! Terms of <http://docs.yahoo.com/info/terms/> Service. [Non-text portions of this message have been removed] |
#25 |
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Helmut,
If you think it's a problem waiting for AB files, then you're going to be a real sad panda with IAL. There is no longer a program to update your own files and in the 1 year + I've had my copy there have been 2 updates and most of the armies I use still have terrifying amounts of errors in them, to the point of making the program unusable. Maybe you'll have better luck then I did, but not if you play either of the hunters, IG or pretty much any imperial army. Have to say I wish I'd bought more models rather than that program. I'm just waiting to buy AB3 for when the 40k file hits, then I'll move up from my 2.2 version. -----Original Message----- From: Helmut Grunther [mailto:conjob_76@yahoo.com] Sent: Saturday, January 29, 2005 6:37 AM To: ab@support.wolflair.com Subject: Re: [AB] I Wish I never bought it I'm sorry, but maybe I am missing something here. You indicate that IAL is 'much more expensive' than AB3.0. GW's online store (notorious for vicious markup) seems to be pricing this software at 30 dollars per bundle. That's ten dollars cheaper than the newest incarnation of AB. Sure, you have to buy two 30 dollar bundles to play _everything_ available...but by my math, this still means that you could be playing AN army for 10 bucks less than AB. Which would be quite an improvement over me sitting with my thumb up my arse, unable to use AB3.0 for either my WH or my DG armies. Sure, its my own fault for not reading every piece of literature available before shelling out the cash for AB3.0. But its pretty disappointing for someone who impulse-buys after reading the media hype, only to find the software unusable until someone ELSE manages to get the data files written. I can appreciate the way the system works, but for Chrissake, its like buying a game from Troika. You pay 50 bucks to 'playtest' their software, then wait in frustration until they finally release a patch to make the game playable. As for me, I've already ordered both versions of IAL. Something I SHOULD have done in the first place. I may use AB3.0 sometime in the future, but truth be told, if I could get refunded my 40 bucks, I would go that route. I haven't even used the damned software and likely shan't be for quite some time, if ever. Lessons learned, I suppose. Still, when I read- "But after you figure in the time savings you'll experience in just the first month of using the product, Army Builder is a steal!" -I assume that the product is fully functional right off of the shelf. As it is, any time the software would save me would be strongly countered by the time I would lose by purchasing, assembling, and painting an entirely new army. One that someone actually bothered to write the files for before the damned thing was released. Sorry if I sound bitter, but hell...thanks for that IAL link. Made my trip to this forum worthwhile. --- In armybuilder@yahoogroups.com, "Lokriek" <lokriek@h...> wrote: > > The do have competition in the 40k market... IAL from Games Workshop > > http://ial.games-workshop.com/default.htm > > Much more expensive though. > > > --- In armybuilder@yahoogroups.com, "Sal Lagonia" <thecat026@y...> > wrote: > > > > --- In armybuilder@yahoogroups.com, Mark Havener <impact@c...> > wrote: > > > At 12:21 AM 1/27/2005, you wrote: > > > > > > > > > >Great, so my computer breaks down. Among my problems is this > > stupid > > > >army builder. Guess what? I can't use it on another computer > for > > > >ONE HUNDRED AND TWENTY DAYS! This is a useless program. I > > suggest > > > >no one wastes the money. > > > > > > Someone please explain this predicament to me, I don't > understand. > > How does > > > the key know it's already been installed and all that? And why > the > > 4 month > > > delay? > > > > > > Thanks, > > > > > > Mark > > > > Because the key needs to be varified online. When you buy the > > program, it tells you to buy it so that you can use Army Builder on > > all of your computers, except you can only install it on one > > computer every 120 days, which means that if you lose your computer > > somehow, you need to buy a new copy, or wait 120 days. > > > > Personally, I have a game in three days, and I'm not even close to > > the 120 day mark. I wish you guys had some compitition, because > > you'd be out of buisness fast. To unsubscribe from this group, email armybuilder-unsubscribe@yahoogroups.com Yahoo! Groups Links |
#26 |
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Also, I never purchased AB2.2.
I am a new WH40K player and this software is a completely new experience for me. As stated in my previous post, I think Wolflair's site could stand to be a bit more informative and a bit less self- aggrandizing for NEW users. --- In armybuilder@yahoogroups.com, "ghazhkull_thraka" <k_kittle@f...> wrote: > > http://www.wolflair.com/rightframe.php? > context=army_builder&page=anticipated_release_date s > > Been there since they released AB3. And if you used AB2.2 then you > should have known that the files are written by volunteers. > Wolflair never once implied that the 40K files were ready. You have > no one to blame but yourself. |
#27 |
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Thank you for your well-written and thoughtful response.
As you indicated, the error was mine. I had not realized that the warning was posted in the user agreement pre-purchase. Thats a product of my own carelessness, not your error and I apologize for shifting some of that blame to you. That said, have you guys considered just expanding your Staff to include one or two salaried employees to build the datafiles? Your product seems quite popular, so I can only assume that your company could afford it and it'd do wonders for the software. I appreciate the sense of value and community that is built by having the software supported by volunteers, but it raises questions of efficiency. People simply tend to be more productive when they're being compensated financially for their efforts. Again, I think AB is a solid product. Obviously, I was mistaken in my assertions about pre-purchase warnings, which leaves me, ultimately, with very little to complain about save for my own carelessness. --- In armybuilder@yahoogroups.com, Rob Bowes <rob@w...> wrote: > At 11:37 AM 1/29/2005 +0000, you wrote: > >I'm sorry, but maybe I am missing something here. You indicate that > >IAL is 'much more expensive' than AB3.0. GW's online store > >(notorious for vicious markup) seems to be pricing this software at > >30 dollars per bundle. That's ten dollars cheaper than the newest > >incarnation of AB. Sure, you have to buy two 30 dollar bundles to > >play _everything_ available...but by my math, this still means that > >you could be playing AN army for 10 bucks less than AB. > > The general value argument stems from the fact that most 40K players play > multiple armies, which would entail a 50% higher expense than AB. In > addition, AB's generic design can support all the other games that a large > percentage of people play. > > >Which would be quite an improvement over me sitting with my thumb up > >my arse, unable to use AB3.0 for either my WH or my DG armies. Sure, > >its my own fault for not reading every piece of literature available > >before shelling out the cash for AB3.0. > > At the top of the webpage during online purchase where you are asked to > confirm acceptance of all the legal crap, the following text is found: > > "IMPORTANT! Prior to completing your purchase, make sure that all the > necessary data files both exist and suit your needs for each game system > with which you intend to use Army Builder. You can readily use Army Builder > in Demo mode to confirm all functionality." > > The details on data file availability are also posted in a variety of other > places on the site, but the above referenced page MUST be gone through to > complete the order. > > Where else would you recommend that we put the above warning and/or how > else would you like us to display it so that it actually gets read? I > honestly would like to hear your ideas so that no one else gets confused by > things. > > >I may use AB3.0 sometime in the > >future, but truth be told, if I could get refunded my 40 bucks, I > >would go that route. > > Again, have you considered reading the terms you agreed to when you > purchased AB? It's on the same page that contained the warning mentioned > above. It says quite plainly that you CAN obtain a refund within 60 days of > purcahse if you aren't satisfied with the product. So all you need to do is > send an email to us at either support@w... or sales@w... > that requests said refund and provides your order number. > > >I assume that the product is fully functional right off of the > >shelf. > > Army Builder IS fully functional right off the shelf. The data files, > however, are SEPARATE from the product itself. This fact is clearly stated > during the online ordering process. > > Army Builder and the data files are a lot like Excel and some of the > various commercial worksheets that can be purchased for use with Excel. > Like Excel, Army Builder is a generic engine, and it IS a complete product. > The data files are like specific "worksheets" for particular game systems. > For most gamers, both the engine and the necessary data files are needed > for AB to truly be useful. That's why we include the warnings during the > online ordering process to make sure that users are aware of this. > > >One that someone > >actually bothered to write the files for before the damned thing was > >released. > > The 40K data files are highly complex, so they can't just be thrown > together in an afternoon. The people working on the 40K files started > working on them well before AB was released. And they have to coordinate > their efforts to ensure that all the different army lists integrate > smoothly together, else the resulting files would be a mess to use. At this > point in time, my understanding is that more than half of the codices are > supported, and the files are continually being evolved. > > >Sorry if I sound bitter, but hell...thanks for that IAL link. > >Made my trip to this forum worthwhile. > > Based on all the feedback we've received from the majority of gamers (and > store retailers) out there, you'll probably be back to using AB in the > not-to-distant future. Apparently, it took GW seven months to release a > patch to the data files for IAL, and there are still a slew of bugs in > their files. AB data files are much easier to update and DON'T require that > we also release a new version of the product just to fix data file issues. > So the turn-around time is much faster. While the initial time needed to > get all the codices in place is longer than we had hoped, users will > ultimately benefit greatly by the architectural model used by AB that > allows the data files to be readily updated independently of the product > itself. > > -Rob > > ------------------------------------------------------------------- -------- > Rob Bowes (rob@w...) (650) 588-8252 > Lone Wolf Development www.wolflair.com |
#28 |
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Get over the 6 months man...unless you play one of the armies that isn't
done it's useable...just get over the 6 months Toller Madsen webmaster@gatekeepersguild.com toller@hillcity-comics.com This is an exact quote for a from a CCRA NAFTA document Determination of Country of Origin: ...(h) goods taken from outer space, where the goods are obtained by that country or by a person of that country;... ----- Original Message ----- From: "Helmut Grunther" <conjob_76@yahoo.com> To: ab@support.wolflair.com Sent: Saturday, January 29, 2005 3:12 PM Subject: Re: [AB] I Wish I never bought it > > > > Well, I for one never stated that AB was not a 'great program.' Only > that I felt a bit hard-done-by in terms of pre-buy information. I > don't believe a new user should have to click through half a dozen > links and scour Yahoo discussion groups to get a clear understanding > of the software's limitations. I LIKE Army Builder as a program. I'm > just frustrated that I paid 40 bucks for something I may not even be > able to use for 6 more months. Again, the 'Anticipated Release' page > doesn't even list what armies ARE available. Only when SYSTEM > updates are believed to be anticipated. > > > > --- In armybuilder@yahoogroups.com, mrex21@f... wrote: > > Hmm... > > > > The more I read this continuing thread, the more I think the > original > > whiny, griping poster was a GW plant. > > > > AB is a great program. Keep up the great work, Rob! > > > > M. > > > > On 29 Jan 2005 at 19:23, ghazhkull_thraka wrote: > > > > > > > > > > > http://www.wolflair.com/rightframe.php? > > > context=army_builder&page=anticipated_release_date s > > > > > > Been there since they released AB3. And if you used AB2.2 then > you > > > should have known that the files are written by volunteers. > Wolflair > > > never once implied that the 40K files were ready. You have no > one to > > > blame but yourself. > > > > > > > > > > > > > > > > > > To unsubscribe from this group, email > > > > > > armybuilder-unsubscribe@yahoogroups.com > > > Yahoo! Groups Links > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > To unsubscribe from this group, email > > armybuilder-unsubscribe@yahoogroups.com > Yahoo! Groups Links > > > > > > > |
#29 |
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I believe it might be considered a legal thing. The fact that they do not
provide data files allows them to continue operating without the GW lawyers down their throat for a competing software (if you can call GW's software competition). I could be wrong but that's what was explained in the past. Toller Madsen webmaster@gatekeepersguild.com toller@hillcity-comics.com This is an exact quote for a from a CCRA NAFTA document Determination of Country of Origin: ...(h) goods taken from outer space, where the goods are obtained by that country or by a person of that country;... ----- Original Message ----- From: "Helmut Grunther" <conjob_76@yahoo.com> To: ab@support.wolflair.com Sent: Saturday, January 29, 2005 5:15 PM Subject: Re: [AB] I Wish I never bought it > > > > Thank you for your well-written and thoughtful response. > As you indicated, the error was mine. I had not realized that the > warning was posted in the user agreement pre-purchase. Thats a > product of my own carelessness, not your error and I apologize for > shifting some of that blame to you. > > That said, have you guys considered just expanding your Staff to > include one or two salaried employees to build the datafiles? Your > product seems quite popular, so I can only assume that your company > could afford it and it'd do wonders for the software. > > I appreciate the sense of value and community that is built by > having the software supported by volunteers, but it raises questions > of efficiency. People simply tend to be more productive when they're > being compensated financially for their efforts. > > Again, I think AB is a solid product. Obviously, I was mistaken in > my assertions about pre-purchase warnings, which leaves me, > ultimately, with very little to complain about save for my own > carelessness. > > > > --- In armybuilder@yahoogroups.com, Rob Bowes <rob@w...> wrote: > > At 11:37 AM 1/29/2005 +0000, you wrote: > > >I'm sorry, but maybe I am missing something here. You indicate > that > > >IAL is 'much more expensive' than AB3.0. GW's online store > > >(notorious for vicious markup) seems to be pricing this software > at > > >30 dollars per bundle. That's ten dollars cheaper than the newest > > >incarnation of AB. Sure, you have to buy two 30 dollar bundles to > > >play _everything_ available...but by my math, this still means > that > > >you could be playing AN army for 10 bucks less than AB. > > > > The general value argument stems from the fact that most 40K > players play > > multiple armies, which would entail a 50% higher expense than AB. > In > > addition, AB's generic design can support all the other games that > a large > > percentage of people play. > > > > >Which would be quite an improvement over me sitting with my thumb > up > > >my arse, unable to use AB3.0 for either my WH or my DG armies. > Sure, > > >its my own fault for not reading every piece of literature > available > > >before shelling out the cash for AB3.0. > > > > At the top of the webpage during online purchase where you are > asked to > > confirm acceptance of all the legal crap, the following text is > found: > > > > "IMPORTANT! Prior to completing your purchase, make sure that all > the > > necessary data files both exist and suit your needs for each game > system > > with which you intend to use Army Builder. You can readily use > Army Builder > > in Demo mode to confirm all functionality." > > > > The details on data file availability are also posted in a variety > of other > > places on the site, but the above referenced page MUST be gone > through to > > complete the order. > > > > Where else would you recommend that we put the above warning > and/or how > > else would you like us to display it so that it actually gets > read? I > > honestly would like to hear your ideas so that no one else gets > confused by > > things. > > > > >I may use AB3.0 sometime in the > > >future, but truth be told, if I could get refunded my 40 bucks, I > > >would go that route. > > > > Again, have you considered reading the terms you agreed to when > you > > purchased AB? It's on the same page that contained the warning > mentioned > > above. It says quite plainly that you CAN obtain a refund within > 60 days of > > purcahse if you aren't satisfied with the product. So all you need > to do is > > send an email to us at either support@w... or sales@w... > > that requests said refund and provides your order number. > > > > >I assume that the product is fully functional right off of the > > >shelf. > > > > Army Builder IS fully functional right off the shelf. The data > files, > > however, are SEPARATE from the product itself. This fact is > clearly stated > > during the online ordering process. > > > > Army Builder and the data files are a lot like Excel and some of > the > > various commercial worksheets that can be purchased for use with > Excel. > > Like Excel, Army Builder is a generic engine, and it IS a complete > product. > > The data files are like specific "worksheets" for particular game > systems. > > For most gamers, both the engine and the necessary data files are > needed > > for AB to truly be useful. That's why we include the warnings > during the > > online ordering process to make sure that users are aware of this. > > > > >One that someone > > >actually bothered to write the files for before the damned thing > was > > >released. > > > > The 40K data files are highly complex, so they can't just be > thrown > > together in an afternoon. The people working on the 40K files > started > > working on them well before AB was released. And they have to > coordinate > > their efforts to ensure that all the different army lists > integrate > > smoothly together, else the resulting files would be a mess to > use. At this > > point in time, my understanding is that more than half of the > codices are > > supported, and the files are continually being evolved. > > > > >Sorry if I sound bitter, but hell...thanks for that IAL link. > > >Made my trip to this forum worthwhile. > > > > Based on all the feedback we've received from the majority of > gamers (and > > store retailers) out there, you'll probably be back to using AB in > the > > not-to-distant future. Apparently, it took GW seven months to > release a > > patch to the data files for IAL, and there are still a slew of > bugs in > > their files. AB data files are much easier to update and DON'T > require that > > we also release a new version of the product just to fix data file > issues. > > So the turn-around time is much faster. While the initial time > needed to > > get all the codices in place is longer than we had hoped, users > will > > ultimately benefit greatly by the architectural model used by AB > that > > allows the data files to be readily updated independently of the > product > > itself. > > > > -Rob > > > > ------------------------------------------------------------------- > -------- > > Rob Bowes (rob@w...) (650) 588-8252 > > Lone Wolf Development > www.wolflair.com > > > > > > > > > To unsubscribe from this group, email > > armybuilder-unsubscribe@yahoogroups.com > Yahoo! Groups Links > > > > > > > |
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