Senior Member
Lone Wolf Staff
Join Date: Apr 2013
Posts: 688
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Quote:
Generally speaking, anything we do to support families, groups, or anything similar will likely be handled in a way that each individual gets a separate account, regardless of how it's paid for/licensed, or how content is shared between them. From a technical perspective, multiple people logging in under the same user name is not how we want to handle this, as it makes this VERY complex and error prone for us on the backend in a number of nasty ways. Anything we do decide to do in the future for allowing multiple concurrent device logins on the same username would be geared toward a single individual, who wants to access multiple devices at the same time to manage their game (e.g. a GM who wants to have a laptop behind the GM screen, but also wanders the room with their phone or tablet as they move around a big gaming table to manage miniatures, etc). Multiple concurrent logins for a single account is a power user feature, and not a vehicle for multiple individuals to share access to content or manage a campaign together. If we decide to move forward with multiple concurrent device access, it will be tailored for these kind of power user scenarios and not for multiple people. We will make sure that the way our group sharing/licensing is designed is more cost effective and convenient for multiple people to share and access content than using multiple concurrent devices on a single account. |
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#11 |
Senior Member
Lone Wolf Staff
Join Date: Apr 2013
Posts: 688
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Just as an example, for families. You might want your children to be able to use your content. If they have their own account, that is subordinate to yours in some way, we can give them a path later to upgrade their own account to a full account, when they grow up and start buying their own content. That would be a hot mess and basically not feasible if you and your child shared one login (we'd have no reliable way to migrate their characters/campaigns to a new account).
Or consider a couple that splits up. Big support mess to fork off a new account from a single shared account (who gets which characters/campaigns, etc?) Much easier if it's 2 accounts from the beginning that have shared access to content. |
#12 |
Senior Member
Join Date: Mar 2013
Location: Leeds UK
Posts: 250
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To be fair, the issue with some of my games has always been (in the past with HLC) the amount of content to buy to catch up to me as a GM when a new player joins. This has always been a new player stumbling block. The new license structure resolves this issue, and helps massively. I will probably purchase an apprentice account to have as a spare for players that drift in and out of my campaigns
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#13 |
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