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Junior Member
Join Date: Jun 2010
Posts: 26
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The penalties from shaken, frightened and panicked seems to stack ; they shouldn't.
I added the weapon "masterwork dagger" to a character, and he gained a tracked ressources "masterwork dagger" in the in-play tab (usable once per day). The description of the ressources says "add this weapon to create a new constructed weapon". I don't know what it is, but it's very odd. x) The weapons with the "trip" or the "disarm" property don't add their bonus to CMB for the disarm or the trip maneuver; and the weapons don't add the masterwork/magic bonus to the maneuver either (any weapon should add his bonus at least to disarm/sunder, since you can use the weapon to perform those maneuvers). And in the weapons tab: having a weapon in each hand doesn't mean that you use both to do two-weapon fighting. I have a bard who use a whip and a sickle; he has the two weapons in his hand, and the weapon he use depends on the distance of the enemy (he never use TWF). Last edited by Flappi; June 28th, 2010 at 08:40 AM. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,215
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Last edited by Mathias; August 12th, 2010 at 11:03 AM. |
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#2 |
Member
Join Date: Jun 2010
Posts: 40
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Journal output is messed. First, it doesn't show the title in the Journal Entry. Also, it shows 0 Prestige Points gained when I gain 1-2 each time.
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#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,215
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Quote:
Thanks for catching the fact that the prestige awards aren't being displayed. I've fixed that for the next update (and added a display for the prestige spent). |
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#4 |
Senior Member
Volunteer Data File Contributor
Join Date: Jun 2010
Posts: 623
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Elephants seem to have leftover info from 3.5 Core. There are African and Indian Elephants, when in PF they don't seem to exist. If you try to use the African one you get correct info. If you try to use the Indian one, you get blank info. Remove the Indian?
I think I noted these already: Feat: Additional Traits is PFS allowed Trait: Adopted is PFS allowed |
#5 |
Junior Member
Join Date: Feb 2010
Posts: 17
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The attacks for the heavy horse are wrong - the hooves should be doing 1d6 instead of 1d4, and it should have a 1d4 bite attack in addition.
There also doesn't seem to be any way to indicate that a rider is actually riding it, which would certainly have a big impact on encumbrance. |
#6 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,215
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Quote:
Unfortunately, the effects of riders on mounts and mounts on riders (and multiple riders per mount, and which creatures are valid for other creatures to ride (can the Halfling ride on the Human's shoulders and count as mounted for the purpose of wielding a lance?)) is such a big project that I haven't gotten to it yet. This is something I intend to get to at some point. |
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#7 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,215
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I can only see the Elephant (Indian) if in the "Prior SRD Content" section, I select "SRD Animals". Are you seeing something different?
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#8 |
Senior Member
Volunteer Data File Contributor
Join Date: Jun 2010
Posts: 623
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Looking for Armor Spikes, so I can learn how to make non-magical changes to weapons and armor. I noticed Armor Spikes seems to be hidden, and from a google it seems to suggest it is because it uses a non-standard way to accomplish this.
Is there a way to mask the error "If you take special abilities, your weapon must be +1 or better" so it does not post if a specific property is enabled? |
#9 |
Junior Member
Join Date: Jun 2010
Posts: 5
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PRD for Tiger, Dire:
Skills Acrobatics +6, Perception +12, Stealth +15 (+23 in tall grass), Swim +13; Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in tall grass) The character in HL bestiary has 6 skill underspent, which should go into Stealth. |
#10 |
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