Junior Member
Join Date: Aug 2015
Posts: 8
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I would think I have everything configured right now. I've copied a deity and I have all of the stuff showing in Hero Labs. I have the names of the boons showing up, but when I click the first lesser boon, I get an error that reads:
"Syntax Error in dynamic 'candidate' tag expression." Another note is that when I click the lesser boon and get the error. Instead of showing a window with just the three spell like abilities (that I've also created and saved to an ability I created), it shows all of the abilities available in the game I think? There is a read-only label that says -Weaknesses- and then lists a ton of values (24k+ values). You would think that there is an unclosed tag or something that is allowing spillover. I guess the main question is, what could I be missing in the process? 1. Created a deity (general): Foo 2. Created an ability (general): Bar 3. Created 3 racial custom abilities that are attached to Bar available to deific obedience I've checked my candidate tags and the only ones I'm seeing are the ones that are reading: "Custom.Obedience + Custom.Obedience2 <> 0" And I don't think that syntax is off. |
#1 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Arithmetic is not allowed in tag expressions.
(Custom.Obedience | Custom.Obedience2) <> 0 |
#2 |
Junior Member
Join Date: Aug 2015
Posts: 8
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In the bootstrap conditions? I copied another spell that has the exact same format that I pasted. I will try this to see if it makes a difference. Thanks for the quick response.
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#3 |
Junior Member
Join Date: Aug 2015
Posts: 8
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So I was an idiot and got it figured out lol.
I didn't realize that the deities had to start with dei. It was a bit obvious, since they all have that leading string, but I interpreted it as the unique Identifier just needed to lead with something like my own custom tag or something. Making my tag the trailing string fixed it. |
#4 |
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