Junior Member
Join Date: Aug 2015
Posts: 8
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Am I just overlooking or is it an add-on? I bought the addon with inner sea combat and still nothing. Is it something that I'm missing???
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#1 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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I do not recall any ship building rules in inner sea combat. I don't recall any ship building rules in all of Pathfinder except for the little bit in Skull and Shackles AP. Not sure I would really call those ship building rules.
Hmm just searched the whole Inner Sea Combat PDF and for "ship building" and nothing. Then tried ship and found no reference beyond general ship info. So can you elaborate on your question? P.S. - The only full ship building rules I recall is from FGG - Fire as She Bears supplement rules put for Razor Coast. Those are pretty good actually. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#2 |
Junior Member
Join Date: Aug 2015
Posts: 8
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Thanks a lot. I'll check that out.
But yeah, I was looking for something possibly like Kingdom, Army, PC, NPC radio buttons for Ship or something similar. I was wanting to build a ship for my adventure. |
#3 |
Member
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The ship building rules are in the "Pathfinder Adventure Path: Skull & Shackles Player's Guide"
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#4 |
Senior Member
Join Date: Aug 2010
Posts: 1,528
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I don't think any of the alternative rules systems in the Players Guides are included in the material for the APs in HeroLab.
Caravans (from Jade Regent), Expeditions (from Serpent's Skull), Ships (from Skull and Shackles), and now Rebel Organizations (from Hell's Rebels) are all "Player Material" from their respective APs. Kingdom Building from Kingmaker is now generally supported from Ultimate Campaign. I know LoneWolf just doesn't have the resources to do them all, but I wonder if the Community could be tapped in such areas, similar to how the Community has helped with Adjustments and even playtest materials in the past. That approach might allow LoneWolf's resources to focus on enabling such things in the Editor. |
#5 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729
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I wanted to reply again to this thread as several posts where lost/deleted. The FGG Fire As She Bears supplement is coded in the Pathfinder 3PP Pack. Using the FaSB rules you can fully create a ship from the "Race" tab and have all the different speeds and weights calculated.
I am currently using this in my own games for the Skull and Shackles AP. What I still need to add is the modifications to ships/items I did in S&S for converting stuff to FaSB rules. Hero Lab Resources: Pathfinder - d20pfsrd and Pathfinder Pack Setup 3.5 D&D (d20) - Community Server Setup 5E D&D - Community Server Setup Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources. Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.- d20 HL package volunteer editor. |
#6 |
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