Senior Member
Join Date: Oct 2011
Posts: 6,793
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Something must be missing from your description expression for that portal (don't forget to look into any called procedures in the description as well). Either that or the damage tag isn't being applied to the weapon until it is a pick rather than a thing.
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#21 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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Quote:
I will check on the procedures once I get this stuff knocked out for Mathias. |
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#22 |
Senior Member
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Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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I got a little progress done over the weekend's gaming with my players. More talents are now in the system. I think I am getting used to writing the xml now.
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#23 |
Senior Member
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Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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I am trying to figure out Encumbrance. I know that to get it for this system I have to add Strength bonus + Toughness bonus (Sum of the Tens digits of the relevant attribute scores) and have it look up that number as the index of a table. The Lifting and Drag or Push are x2 and x4 respectively for the value looked up for the most part. I know I will have to alter the compset most likely as this was based on a 4e file but am I going about this the right way?
Code:
<thing id="MaxCarry" name="Max Carrying Weight Mechanics" compset="Mechanics"> <array field="CarryTable" index="0" value="0.9"/> <array field="CarryTable" index="1" value="2.25"/> <array field="CarryTable" index="2" value="4.5"/> <array field="CarryTable" index="3" value="9"/> <array field="CarryTable" index="4" value="18"/> <array field="CarryTable" index="5" value="27"/> <array field="CarryTable" index="6" value="36"/> <array field="CarryTable" index="7" value="45"/> <array field="CarryTable" index="8" value="56"/> <array field="CarryTable" index="9" value="67"/> <array field="CarryTable" index="10" value="78"/> <array field="CarryTable" index="11" value="90"/> <array field="CarryTable" index="12" value="112"/> <array field="CarryTable" index="13" value="225"/> <array field="CarryTable" index="14" value="337"/> <array field="CarryTable" index="15" value="450"/> <array field="CarryTable" index="16" value="675"/> <array field="CarryTable" index="17" value="900"/> <array field="CarryTable" index="18" value="1350"/> <array field="CarryTable" index="19" value="1800"/> <array field="CarryTable" index="20" value="2250"/> </thing> |
#24 |
Junior Member
Join Date: Aug 2012
Location: Centeral OK
Posts: 3
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RavenX, Aaron, I wanted to say good job and thanks for the work. The Emperor Protects!
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#25 |
Senior Member
Volunteer Data File Contributor
Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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I am still a long way off on getting data in here. I have the Talents in place, and the skills, but I am still working on the core parts of the data. It will take me time to get this book knocked out. Luckily the mechanics are very much tag friendly. ^_^ I just don't know as much about portals as I wish I did. I am currently working on getting the Traits in so that I can start working on the necessary portals for them. (They will need to be there once I have the core mechanics working correctly.)
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#26 |
Senior Member
Join Date: Dec 2009
Location: Independence, Mo
Posts: 797
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So how's it going on the home front Raven. The work you've done on this looks great. Keep up the great work - looking forward to this. I love this game. I have all the books in hard copy and would love to have a good program to work with it.
And again - Love your work!!!!!!!!!! |
#27 |
Junior Member
Join Date: Feb 2013
Posts: 9
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Any movement on this front? If not, does anyone know if RavenX can be contacted to get the files he's started and get back to work on them?
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#28 |
Senior Member
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Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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Quote:
I'll post another update once I have more progress on this data. RavenX |
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#29 |
Senior Member
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Join Date: Jan 2011
Location: Nowhere, Virginia
Posts: 3,633
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I have done a small amount of tweaking around and got a few things working correctly that were not working right for me for before. This data is still a long way from completion though. I will try to tweak away at it when I have free time or down time during my game sessions, but it still has a long way to go. Yes I've made a few good strides on it, but after the leaps made last night, I've realized its going to take some serious time before this gets done. I'll try to put a little effort into it each week though until I can get it done.
RavenX |
#30 |
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