Lone Wolf Development Forums  

Go Back   Lone Wolf Development Forums > Army Builder Forums > Army Builder
Register FAQ Community Today's Posts Search

Notices

Reply
 
Thread Tools Display Modes
hunton at hotmail.com
Guest
 
Posts: n/a

Old June 13th, 2000, 03:18 PM
I need to do two things with an augmentation file. Can you please
help me with the exact format?

1. I need to take Beastmen, and change their composition rules. I
know I need to use xbrk: but I can't figure out the format. The
current composition rule is Lord@?,Ret@?,Ally@0-25 I need to change
Ally to be 0, and add Cstm@0-25 I would also like to make this
change effective only with mode=pgc. What is the correct format?

2. I need to *add* an option to an already existing unit (i.e. the
unit was defined in beastmen.wfb). How in the world do I do this?
show: doesn't work because the option has to exist and be hidden for
it to apply. I *do not* want to change the beastmen.wfb file if
there is any way whatsoever to avoid it, no matter how time-consuming
or complex it might be.

HELP!

Debbie


------------------------------------------------------------------------
Great savings and lots more -- beMANY!
http://click.egroups.com/1/4114/3/_/36190/_/960938250/
------------------------------------------------------------------------

To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
  #1 Reply With Quote
demandred at skrill.org
Guest
 
Posts: n/a

Old June 14th, 2000, 04:06 AM
One fine day in the middle of the night, hunton@hotmail.com got up to
write:

>I need to do two things with an augmentation file. Can you please
>help me with the exact format?
>
>1. I need to take Beastmen, and change their composition rules. I
>know I need to use xbrk: but I can't figure out the format. The
>current composition rule is Lord@?,Ret@?,Ally@0-25 I need to change
>Ally to be 0, and add Cstm@0-25 I would also like to make this
>change effective only with mode=pgc. What is the correct format?

xbrk:"Haddock Assault"="Lord@?,Ret@?,Ally@0-0,Cstm@0-25"-mode=pgc

What exactly is Cstm for?

>2. I need to *add* an option to an already existing unit (i.e. the
>unit was defined in beastmen.wfb). How in the world do I do this?
>show: doesn't work because the option has to exist and be hidden for
>it to apply. I *do not* want to change the beastmen.wfb file if
>there is any way whatsoever to avoid it, no matter how time-consuming
>or complex it might be.

Link it. Use the 'Link' tab at the far-right of ABC to do this, you have
to specify the unit name and the option name.

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

------------------------------------------------------------------------
Accurate impartial advice on everything from laptops to table saws.
http://click.egroups.com/1/4634/3/_/36190/_/960984346/
------------------------------------------------------------------------

To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
  #2 Reply With Quote
hunton at hotmail.com
Guest
 
Posts: n/a

Old June 14th, 2000, 08:18 AM
> >I need to do two things with an augmentation file. Can you please
> >help me with the exact format?
> >
> >1. I need to take Beastmen, and change their composition rules. I
> >know I need to use xbrk: but I can't figure out the format. The
> >current composition rule is Lord@?,Ret@?,Ally@0-25 I need to change
> >Ally to be 0, and add Cstm@0-25 I would also like to make this
> >change effective only with mode=pgc. What is the correct format?
>
>xbrk:"Haddock Assault"="Lord@?,Ret@?,Ally@0-0,Cstm@0-25"-mode=pgc

This saves fine, but when I go into Army Builder and create an army list,
then check the Composition report, it still says Ally (0-25%), and I do make
sure I choose the right mode. Is there somewhere else I need to choose the
scenario (Haddock Assault in your example)?

>What exactly is Cstm for?

I've created my own composition group, which I call Beasts of War. Then I
will use gmap:Cstm=BeastsWar-BoW so the person created the army list won't
see Cstm, they'll see BeastsWar

> >2. I need to *add* an option to an already existing unit (i.e. the
> >unit was defined in beastmen.wfb). How in the world do I do this?
> >show: doesn't work because the option has to exist and be hidden for
> >it to apply. I *do not* want to change the beastmen.wfb file if
> >there is any way whatsoever to avoid it, no matter how time-consuming
> >or complex it might be.
>
>Link it. Use the 'Link' tab at the far-right of ABC to do this, you have to
>specify the unit name and the option name.

OK, now I feel really silly - never even looked at that tab. Thanks.

Debbie
__________________________________________________ ______________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com


------------------------------------------------------------------------
CLICK HERE AND START SAVING ON LONG DISTANCE BILLS TODAY!
http://click.egroups.com/1/4125/3/_/36190/_/960999495/
------------------------------------------------------------------------

To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
  #3 Reply With Quote
demandred at skrill.org
Guest
 
Posts: n/a

Old June 14th, 2000, 10:11 AM
One fine day in the middle of the night, Debbie Hunton
<hunton@hotmail.com> got up to write:

>> >I need to do two things with an augmentation file. Can you please
>> >help me with the exact format?
>> >
>> >1. I need to take Beastmen, and change their composition rules. I
>> >know I need to use xbrk: but I can't figure out the format. The
>> >current composition rule is Lord@?,Ret@?,Ally@0-25 I need to change
>> >Ally to be 0, and add Cstm@0-25 I would also like to make this
>> >change effective only with mode=pgc. What is the correct format?
>>
>>xbrk:"Haddock Assault"="Lord@?,Ret@?,Ally@0-0,Cstm@0-25"-mode=pgc
>
>This saves fine, but when I go into Army Builder and create an army list,
>then check the Composition report, it still says Ally (0-25%), and I do make
>sure I choose the right mode. Is there somewhere else I need to choose the
>scenario (Haddock Assault in your example)?

You also need to define the mode like:

modegc="Haddock Assault"-rules="Haddock Assault"

Does that help?

--
'Not Colin' McAlister - License to Skrill
Email: demandred@skrill.org | Visit http://www.skrill.org/ today!
-----------------------------+------------------------------------
"Dovie'andi se tovya sagain" - Robert Jordan's Wheel Of Time

------------------------------------------------------------------------
Was the salesman clueless? Productopia has the answers.
http://click.egroups.com/1/4633/3/_/36190/_/961006274/
------------------------------------------------------------------------

To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
  #4 Reply With Quote
hunton at hotmail.com
Guest
 
Posts: n/a

Old June 14th, 2000, 12:14 PM
>You also need to define the mode like:
>
>modegc="Haddock Assault"-rules="Haddock Assault"
>
>Does that help?

That's what was missing... it works now! Thank you so much!

Debbie
__________________________________________________ ______________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com


------------------------------------------------------------------------
Never lose a file again. Protect yourself from accidental deletes,
overwrites, and viruses with @Backup.
Try @Backup it's easy, it's safe, and it's FREE!
Click here to receive 300 MyPoints just for trying @Backup.
http://click.egroups.com/1/5470/3/_/36190/_/961013625/
------------------------------------------------------------------------

To unsubscribe from this group, email

armybuilder-unsubscribe@egroups.com
  #5 Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Simple Question renewing after awhile Max Army Builder 0 June 25th, 2008 04:50 PM
Simple question... UrbanKnight Warhammer 40,000 1 December 22nd, 2005 04:01 AM
Here s a new one - it is simple i just canyt figure it out Dragon2012 at excite.com Army Builder 2 July 26th, 2001 11:36 AM
Simple problem for a simpleton(me) boarak at hotmail.com Army Builder 1 January 26th, 2001 12:34 PM
A simple question wraith_21 at mail.com Army Builder 5 March 19th, 2000 08:45 PM


All times are GMT -8. The time now is 02:18 PM.


Powered by vBulletin® - Copyright ©2000 - 2024, vBulletin Solutions, Inc.
wolflair.com copyright ©1998-2016 Lone Wolf Development, Inc. View our Privacy Policy here.