Senior Member
Volunteer Data File Author
Join Date: Apr 2009
Posts: 134
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I found how to change a child unit's sizes when added as a link via an option (sizescript). My question is can you point me to some sample code of how to set a parent unit's sizes via an option? Note that the unit will have to exist in the same list default and changed, so overrides and global tags are out (unless someone knows how).
Thanks! Homer |
#1 |
Senior Member
Lone Wolf Staff
Join Date: Dec 2008
Posts: 4,690
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I don't think there's a way to change a parent unit's size, just that of a child unit. What exactly are you trying to accomplish? It's possible we can figure out some way of doing what you need.
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#2 |
Senior Member
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Join Date: May 2005
Location: Matawan, NJ, USA
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Quote:
Or in perhaps clearer language he wanted to have a unit add another unit into the roster but with a size of 0 which could not be modified or count for composition although the unit could nominally be taken outside of this one unit. |
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#3 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 8,232
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Can you have an assortment of child units with model counts of zero beneath the spawning model? Then you could add a global tag for each of the units when it is *not* a child unit. The option that attaches the child unit would disable itself if the global tag is present. The net result is that all the potentially spawned units would be listed beneath the spawner, except if that unit already existed in the roster as a top-level unit.
Just thinking out load here. I'm not sure if this would fly, but it could be a viable solution. |
#4 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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Check the Necron list, and see how the tomb spiders add the stat line for a scarab swarm.
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#5 |
Senior Member
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Join Date: May 2005
Location: Matawan, NJ, USA
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Let me be the first to utter the famous "D'oh!"...
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#6 |
Senior Member
Volunteer Data File Author
Join Date: Apr 2009
Posts: 134
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D'oh! You took my line!
I did the line addition, that is changing a child's size. I suspect I just reinvented the Necron's wheel on that one... Unfortunately, I forgot the original situation I was asking about. It might have had something to do with an Apoc formation. I'll have to think about it again. Homer |
#7 |
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