Senior Member
Join Date: Apr 2008
Posts: 278
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I hope this isn't your idea of a "joke" - Read the FAQs; the war banner's point value is correct.
Click here to get 2.25GB of DropBox cloud storage free! I've always wondered about the first person that saw a lobster and said, "You know what? I'm going to eat that." |
#31 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Quote:
It should also be noted that in "fixing" the save file issue with MBROs and Packmasters I made some changes that change the option for MBRO from an upgrade to an addition to the unit. For the upgrade you have already paid the initial cost for the rat ogre so the upgrade would cost what is listed in the army book. With the save file bug fix you are currently ADDING a whole new MBRO so you have to pay the initial cost for a new rat ogre and then have to pay the upgrade to MBRO cost hence the reason why it is calculating MBROs at said point cost. Also please note that this also increases the total number of models in the unit as it is an addition to the unit and no longer an upgrade of an existing model (at least until I figure out how to keep the bug fix and get it back to an upgrade). |
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#32 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Unfortunately my "fix" of the save file bug with MBROs and Packmasters has actually created more problems than I noticed to begin with and without getting into details I am sad to say that I must revert the file to the way it was before with the save file bug still present.
However I have discovered what is causing the save file bug to happen and am asking for any assistance in fixing this bug as it does seem to be beyond my skills. Here it is... In the Skaven.dat file in the Size tab of the bskOgremas OPTION the Edit Size Limit Script reads if (tagis[BSkavStuff.PackX?] <> 0) then @minimum = 0 else @minimum = 1 endif @maximum = round(count[effective] / 2,0,-1) - tagcount[BSkavStuff.PackX?] + 1 @start = 1 The save file bug is being caused by the +1 in bold. this +1 enables packmasters to be half plus one of the unit size of the rat ogre unit they are in (so ROs/2 + 1 = number of packmasters allowed). Can anyone please take a look at this and give me a fix to prevent the save file from loading up showing packmasters at 1 instead of how many you actually assign to the unit? I know it saves it correctly but when the army gets loaded from a save file it only has 1 packmaster and you have to add the number of packmasters back in. |
#33 |
Junior Member
Join Date: Oct 2010
Posts: 5
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No, it was not a joke Because of the response though, i went and re-looked at the FAQ. I had missed the statment about using points from your army book over the main rulebook. Did not see at 1st because i was looking for something specific about the war banner. Now i am all clear on this issue
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#34 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Quote:
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#35 |
Junior Member
Join Date: Oct 2010
Posts: 5
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ah ok, this was my 1st post, so i never noticed. We are all good now
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#36 |
Junior Member
Join Date: Nov 2010
Posts: 1
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I don't know if it is just me, but I keep getting the Biting Blade as 5 points when I attach on a character but the BRB says it is 10 points.
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#37 |
Senior Member
Join Date: Apr 2008
Posts: 278
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#38 |
Junior Member
Join Date: Nov 2010
Location: Los Gatos, CA
Posts: 1
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Adding a fourth Rat Ogre to a unit of three Rat Ogres plus a Master Moulder will result in a Packmaster being added to the unit. This additional Packmaster cannot be removed. Adding additional Rat Ogres beyond four does not add additional Packmasters.
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#39 |
Senior Member
Join Date: Mar 2009
Posts: 243
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Quote:
The list says you start with Y packer and X ROs (im not providing details so as not to upset some people). It goes on to say you can add X number of ROs but does not say that you have to purchase Y packers per X ROs. It also says you can upgrade Z packer to a MM. The list doesnt carry a minimum requirement for packers other than the initial packer, which you can do whatever you want with, which is where the bug is coming from. I am working on a fix at the moment that will hopefully still follow the rules for packers and not create more bugs. TBH the RO/GR + packer rules have me at a loss for how to code them into AB as they are pretty complex and I am not a prolific coder. |
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#40 |
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