Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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DrunkZombie - it's a bug. That lifestyles have ratings is something I missed, and will get rid of.
The fake SIN ratings are handled separately. |
#51 |
Senior Member
Join Date: Aug 2011
Posts: 224
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I thought of it more as a feature. (No programming joke intended. ) While not a stated rule, it is only logical that a lifestyle needs a sin attached to it. It is a nice feature to be able to pair the lifestyle and sin.
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#52 |
Senior Member
Lone Wolf Staff
Join Date: May 2005
Posts: 13,213
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The lifestyle is attached to the fake SIN by the fact that both are placed on to the same Identity.
If you add a fake SIN, its rating is reported in a couple places on that Identity already, so I don't think it needs to be shown on the lifestyle, too. |
#53 |
Junior Member
Join Date: Aug 2011
Posts: 14
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Quote:
Quote:
For example, if a character losses 4 essence to cyberware and 3 to bioware, that character still has 0.5 essence remaining: (4+3/2)=5.5 When you include the add-on books, geneware counts as bioware and nanotech counts as cyberware for essence accounting perposes. HeroLab seems to do this correctly, but it would be nice to see a breakdown on the char sheet too. |
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#54 |
Senior Member
Join Date: Aug 2011
Posts: 224
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Quote:
It does handle it correctly. I have a char with both cyber and bio and the total essense is correct. One thing I don't like is that cyberweapons display under the weapons area, but not under the cyberware. So their essence cost is not displayed anywhere on the sheet. It can be confusing if you are glancing at the sheet as it appears that the essence spent is off, although it isn't. |
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#55 |
Junior Member
Join Date: Sep 2011
Location: Dunedin, New Zealand
Posts: 3
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Awesome product, cheers!
Possible bugs: I installed a commlink in my full cyber arm but the details and stats don't show under the 'Matrix' tab, additionally my cyber spur shows its damage as (1/2 Str +4 ) but damage should be (1/2 Str +3). |
#56 |
Junior Member
Join Date: Aug 2011
Posts: 11
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Again i love the software, quick question?
I have a Cyber arm with Fingertip compartment, and a mono whip. I cannot store the whip the way I could if I had the same PC with the compartment on his flesh arm instead of the Cyber arm. Am I doing something wrong? Regardless it is a small thing, everything else is rocking. Thanks again for such a solid program....I find it funny i would rather use your software to make a PC and lose out on the other supplements then use other PC builders or pencil and dice. |
#57 |
Junior Member
Join Date: Sep 2011
Posts: 1
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When purchasing non-standard grade cyberware (Alphaware, Betware, etc.) with a capacity, such as Cybereyes, you cannot add modifications with a non-standard grade. You must add the mods at standard grade, and then go back in to their options to change them to alphaware, etc.
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#58 |
Senior Member
Join Date: Sep 2007
Posts: 136
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When adding the cyber modifications select the mod in the customize dialog, and then click on Customize at the bottom to make it match the grade of the cyberlimb.
Also note that I already put in a FREQ to automatically make any modification going into a cyberlimb default to the grade of the cyberlimb, Mathias thought it was a good idea so we'll probably see that before too long. |
#59 |
Junior Member
Join Date: Aug 2011
Location: Melbourne, Australia
Posts: 12
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I think the title says it all. Firewall and System are (to quote another forum) matrix attributes and not programs for the purposes of counting against the number of programs being run. HL is counting them, however, and if you turn them 'off' you lose their matrix attributes they provide from the output.
Just another little thing. |
#60 |
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