Junior Member
Join Date: Feb 2015
Posts: 4
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With the physical copy of Run Faster out, are we going to see it in Hero Labs soon! I'm super excited to add it to my campaign, but I'm totally addicted to using Hero Labs, no pen and paper for me!
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#1 |
Member
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Soon...Mathias & Co. are working on it
Believe me i'm waiting for it too |
#2 |
Junior Member
Join Date: Feb 2015
Posts: 4
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I just want to say,
"shut up and take my money!" |
#3 |
Senior Member
Join Date: Jan 2014
Posts: 262
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I don't expect it any time soon, although I have every intention of buying it when it comes out. The problem is the alternate creation methods (sum to ten, point buy, life modules) are so different to the current method I imagine they'd be hard to implement.
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#4 |
Junior Member
Join Date: Feb 2015
Posts: 4
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I'm sure we could live without alternate creation rules and just have the new metatypes and other rules that already fit in the RAW.
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#5 |
Senior Member
Join Date: Jan 2014
Posts: 262
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Live with maybe but I want those creation rules as simulating them is a pain. Of course I also want data trails and who knows when catalyst is releasing that.
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#6 |
Junior Member
Join Date: May 2014
Posts: 24
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Karma Generation (I refuse to call it Point Buy because that is what it is not), would actually be rather easy for them. It's pretty much identical to the SR4A version but with 200 less Karma.
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#7 |
Senior Member
Join Date: Jan 2014
Posts: 262
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Its meshing it with the current system that I thought would be a pain. Of course I"m not a programmer.
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#8 |
Senior Member
Join Date: Nov 2008
Location: Jonesboro, Arkansas
Posts: 150
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I bought the Run Faster data file specifically for the alternate character creation methods.
I am disappointed right now that they have not been implemented. |
#9 |
Senior Member
Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975
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Its listed right in the announcement for Run Faster that its not available yet ... so you didn't have to buy it if what you wanted wasn't there yet.
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#10 |
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